Botas Posted August 29, 2018 Share Posted August 29, 2018 (edited) I've got head-tracking working great in the TC view except when I go to binocular view I'm forced to use the mouse again. Is there a switch or setting to have the binocular view slaved to the head tracking? Edited August 30, 2018 by Botas 0 Quote Link to comment Share on other sites More sharing options...
Japo32 Posted August 30, 2018 Share Posted August 30, 2018 (edited) don't know.. but wish they would include more axis (there are 4 already, need pan-view and instead of zooming going forward and backwards with head. We know can pass over 3D. We do that in flight sims for years (if they do not include a hit wall)) to trackir in future 4.x update. Dream is free. Edited August 30, 2018 by Japo32 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 30, 2018 Members Share Posted August 30, 2018 We didn't want to make the binocular view too powerful. It is unnaturally stabilized as it is already. The basic rule is, if it's the unaided eye, TrackIR works. If it is "a sight", it's mouse operated. 0 Quote Link to comment Share on other sites More sharing options...
Botas Posted August 30, 2018 Author Share Posted August 30, 2018 Okay thanks. 0 Quote Link to comment Share on other sites More sharing options...
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