Maj.Hans Posted January 23, 2019 Share Posted January 23, 2019 During mission loading I am seeing, very briefly, an error message pop up. I think it's indicating a missing texture file, but it disappears right away. Is there a logfile somewhere I can go to to read the message? It seems to acknowledge itself. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted January 23, 2019 Share Posted January 23, 2019 (edited) 3 hours ago, Maj.Hans said: Is there a logfile somewhere I can go to to read the message? It seems to acknowledge itself. Try the "DebugLog.txt" file located here: C:\Users\mark\Documents\eSim Games\Steel Beasts\logs (replace "mark" with your user id). Each time you launch SB it will write one, so "DebugLog.txt" becomes "DebugLog_0.txt" then next time you launch it and a fresh "DebugLog.txt" is created. I think it gets up to "DebugLog_12.txt" before it starts to overwrite them. Edited January 23, 2019 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
Maj.Hans Posted January 23, 2019 Author Share Posted January 23, 2019 Oddly enough I didn't find anything in there except for some warnings about memory, but I think that's because I have wayyyyy too much RAM so I don't have a paging file....Hmmm....I'll keep trying to screenshot the message... 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted January 23, 2019 Members Share Posted January 23, 2019 You may want to start SB Pro PE in "debug mode" (see the corresponding icon in the Troubleshooting folder for a more elaborate and detailed log file. Of course, too much information can sometimes be an even bigger problem. 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted January 23, 2019 Share Posted January 23, 2019 The memory warnings are normal, but if there's a problem you should get something like the following log when loading a scenario with a missing linked height map. It wasn't entirely clear from your first post, does the scenario actually load and run properly? [13:06:13,385] WARN : ------------------------------- [13:06:13,385] WARN : Steel Beasts Log File v4.023 [13:06:13,385] WARN : Wed Jan 23 13:06:13 201 / 6172 [13:06:13,385] WARN : ------------------------------- [13:06:13,385] WARN : +--+ MEMORY USAGE INFO (SteelBeasts START): [13:06:13,386] WARN : | | Process: 4.3 GB (0 % of 128.0 TB total, 128.0 TB free) 4.3 GB min/4.2 GB max [13:06:13,386] WARN : | | Physical: 2.8 GB (35 % of 8.0 GB total, 5.2 GB free) 2.7 GB min/2.8 GB max [13:06:13,386] WARN : +--+ Pagefile: 3.8 GB (40 % of 9.6 GB total, 5.7 GB free) 3.7 GB min/3.8 GB max [13:06:29,423] WARN : +--+ MEMORY USAGE INFO (LoadFileToPlay start): [13:06:29,423] WARN : | | Process: 5.1 GB (0 % of 128.0 TB total, 128.0 TB free) 4.3 GB min/5.1 GB max [13:06:29,423] WARN : | | Physical: 3.4 GB (42 % of 8.0 GB total, 4.6 GB free) 2.7 GB min/3.4 GB max [13:06:29,423] WARN : +--+ Pagefile: 4.5 GB (47 % of 9.6 GB total, 5.0 GB free) 3.7 GB min/4.5 GB max [13:06:33,810] ERROR: Cannot open Height map...'' [13:06:33,810] ERROR: Error loading height map: 'fractal_1.hgt' [13:06:33,810] ERROR: Could not load height map fractal_1.hgt [13:06:33,810] ERROR: *** Failed Reading Tag: 4 [13:06:33,812] ERROR: CGame::ReadScenarioFromFile failed [13:06:33,812] ERROR: Error setting up new game! [13:06:38,640] WARN : +--+ MEMORY USAGE INFO (SteelBeasts END): [13:06:38,640] WARN : | | Process: 4.9 GB (0 % of 128.0 TB total, 128.0 TB free) 4.3 GB min/5.1 GB max [13:06:38,640] WARN : | | Physical: 3.3 GB (41 % of 8.0 GB total, 4.7 GB free) 2.7 GB min/3.4 GB max [13:06:38,640] WARN : +--+ Pagefile: 4.3 GB (45 % of 9.6 GB total, 5.2 GB free) 3.7 GB min/4.5 GB max [13:06:38,687] WARN : Done 0 Quote Link to comment Share on other sites More sharing options...
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