Maj.Hans Posted January 28, 2019 Share Posted January 28, 2019 (edited) I've been spending a little time messing around in the BMP-2 since I hadn't played with it very much at all up till now... I noticed that the turret traverse speed seems slower when using the TC's sight and override than when controlling from the gunner's seat. Is this a feature of the vehicle, or is this a glitch? I read through the section on the Wiki and didn't see it mentioned. At first I thought it might have been a difference in magnification making me think the turret was slower, but it looks like it actually IS slower! Edit: Also the sound of popping smoke seems to be completely absent from inside. Same question: Bug or feature? I swear on everything else you can hear it when you pop smoke. Edited January 28, 2019 by Maj.Hans 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted January 29, 2019 Members Share Posted January 29, 2019 These are now bug reports 6816 and 6817, respectively. 0 Quote Link to comment Share on other sites More sharing options...
Jartsev Posted January 29, 2019 Share Posted January 29, 2019 Ok... Here is an explanation why EL/AZ rates are higher if user occupies gunner`s position. Beginning from v.4.023 default stabilizer setting for gunner`s position is "Semiauto" mode for some reason, e.g. in this mode elevation and traverse rates are highest. Now, if user crawls to TC`s spot and enables override, stabilizer will reset itself to "Auto" mode, which have lower aiming rates but provides(in real life) higher quality of stabilization. Just my 2 cents. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted January 29, 2019 Members Share Posted January 29, 2019 ...so, it's half a bug, it seems. 0 Quote Link to comment Share on other sites More sharing options...
Maj.Hans Posted January 30, 2019 Author Share Posted January 30, 2019 Ahah, a half a bug, and a feature I was completely unaware of. But that explains a few things...I kinda thought the use of the TC's sight as an AA sight was, uhm, dubious at best with that traverse rate! 0 Quote Link to comment Share on other sites More sharing options...
Members Retro Posted January 31, 2019 Members Share Posted January 31, 2019 On 29/01/2019 at 6:52 PM, Jartsev said: Beginning from v.4.023 default stabilizer setting for gunner`s position is "Semiauto" mode for some reason Bug #4962 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted February 10, 2019 Members Share Posted February 10, 2019 On 28.1.2019 at 10:35 AM, Maj.Hans said: Also the sound of popping smoke seems to be completely absent from inside. Actually, it's there - and about as loud or faint as other smoke popping ... it's just that the BMP is a rather noisy vehicle inside. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.