Lumituisku Posted May 12, 2019 Share Posted May 12, 2019 1# On T-72s, if you turn turret to around 10:30 - 11:00 o'clock you will see minor glitch both gunners vision blocks 2# Driver seat on T-72A-M1 1982 Drivers point of view looks like it should be just above seat, on all other T-72s it seems that drivers point of view is unnecessary close to main vision block, and so prevents player from observing to sides from two vision blocks on the hatch above. 3# Those two driver vision blocks on the hatch, show nice view of clouds and sky? instead of showing to sides of vehicle. 4# Commanders hatch has these narrow vision blocks too, and as well these show sky view as well? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted May 12, 2019 Members Share Posted May 12, 2019 The TC's hatch vision blocks are intended to provide a view to the rear, if the hatch is closed. So that may be what you're seeing. 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted May 12, 2019 Author Share Posted May 12, 2019 10 minutes ago, Ssnake said: The TC's hatch vision blocks are intended to provide a view to the rear, if the hatch is closed. So that may be what you're seeing. very slightly to rear yes.. but like 8 o'clock and ... HA actually that picture on video is perfect.. it points to play mark. 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted May 12, 2019 Author Share Posted May 12, 2019 Here is what driver sees from drivers vision block.. or rather.. when he sees. 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted May 12, 2019 Author Share Posted May 12, 2019 And what commander sees from those hatch vision blocks from those when main sight is pointing where gun does. 0 Quote Link to comment Share on other sites More sharing options...
Jartsev Posted May 20, 2019 Share Posted May 20, 2019 On 5/12/2019 at 12:57 PM, Lumituisku said: 1# On T-72s, if you turn turret to around 10:30 - 11:00 o'clock you will see minor glitch both gunners vision blocks -Part about turret being visible is #7331 -Part about TNPA-65 in GNR's hatch is #7329 On 5/12/2019 at 12:57 PM, Lumituisku said: 2# Driver seat on T-72A-M1 1982 Drivers point of view looks like it should be just above seat, on all other T-72s it seems that drivers point of view is unnecessary close to main vision block, and so prevents player from observing to sides from two vision blocks on the hatch above. 3# Those two driver vision blocks on the hatch, show nice view of clouds and sky? instead of showing to sides of vehicle. -This one is a #7328. Note, that here a 2 catches. 1) To fully utilize FOV of TNPO-168 you need lean closer to it, so, in fact camera position on T-72M and T-72B1 is more correct to replicate driver's posture 2) Small TNPA-65 vision blocks in the driver's hatch IRL are intended mostly as a back-up in case if primary TNPO-168 device is damaged, so normally you would not use 'em while driving(well, procedures may differ between militaries). On 5/12/2019 at 12:57 PM, Lumituisku said: 4# Commanders hatch has these narrow vision blocks too, and as well these show sky view as well? This one is a #7332 0 Quote Link to comment Share on other sites More sharing options...
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