Jump to content

BG ANZAC - 23 MAY 0900GMT (with TeamViewer support)


Gibsonm

Recommended Posts

Note: New time as Australia has come off Daylight Saving time.

 

By now most readers will already know who BG ANZAC is, so I'll put the information relevant to this week in first, then background, etc. If you are new to the Forum, feel free to read the entire post. :)

 

IMPORTANT:  As a serving Officer, I am not allowed to make "public comment" about topics without clearance. This is why my signature block says what it says to cover written comment.

 

Recorded audio on YouTube = "Public Comment", especially if I were to express a personal opinion (without knowing someone was recording). In addition recording people's voices in Australia is illegal without their permission or a Warrant.

 

If you want to record a session, ASK! We maybe about fit you in (I maybe able to play the OPFOR, etc.). If you don't ask:

 

a. Expect me to ask you to remove the YouTube (or other media).

 

b. Don't be too surprised if you aren't welcomed back.


BLUF (Bottom Line Up Front):

 

Your Local time: Click on this link for the Local time in your part of the world

 

Count down: Time remaining until Meeting start

 

Mission will start promptly at 0900 GMT. If you want a pre game "chat" then by all means come on line at say 0830 GMT, but so that the Kiwi's aren't after Midnight, the Mission will commence promptly at 0900 GMT.

 

Agenda:

 

Two good roll-ups in a row - possibly reflecting recent email traffic.

 

One of the following:

 

1. Revisiting some "not so easy missions" from the past - probably harder still after 4.023. These need a few people to turn up.

 

2. Do some "Brilliant at the Basics" work? This can encompass some Tutorials (along the recent sessions on Obstacles, Artillery, Symbology, Routes and Tactics, etc.) or working through some small unit density scenarios.

 

3. Continue to refine "Rolling Thunder '19" and perhaps likely tasks.

 

From the first Thursday in June (post pruning) my intent is to adopt (revert to) a month based cycle:

 

1st Thursday: Tutorial / Q & A - this will require people sending in the their topics / questions prior

 

2nd Thursday: A scenario set in the range to Platoon to Combat Team.

 

3rd Thursday: A scenario set in the range to Platoon to Combat Team.

 

4th Thursday: A scenario set in the range to Platoon to Combat Team.

 

5th Thursday (when there is one): A "player's choice" determined by responses here / to email.

 

As always, visitors (apart from one individual) / first timers / spectators are welcome.

 

Current Standard: 4.023

 

Please use the new Calendar RSVP function or post here to facilitate planning.

 

Background:

 

Who is BG ANZAC? https://www.bganzac.org

 

Described here: http://www.steelbeasts.com/sbforums/showthread.php?t=21753

 

A couple of examples of the BattleGroup at work:

 

Multi Player session:

 

 

 

Training session:

 

 

Timings: Thursday evenings, Australian East Coast time.

 

Next meeting: 0900 GMT on Thursday, May 23rd.

1000 in London

1700 in Perth

1830 in Darwin

1830 in Adelaide

1900 in Brisbane

1900 in Sydney, Melbourne, Canberra

2100 in Auckland

 

In game chat / Communications:

 

You'll need access to "Teamspeak" to communicate with us. The Teamspeak software is available here: Download Teamspeak client software

 

How to connect and use it is detailed here: Steel Beasts Wiki Entry - Starter Pack

 

Remote Access / Screen Sharing / Whiteboard Sessions:

 

We continue the use of TeamViewer so people without the Steel Beasts software can connect and see and hear what we see and hear (looking over our shoulder if you like). Team Viewer available here

 

This maybe a suitable vehicle for people to see what the software is all about (you can even use it on a Mac), without having to invest in even a short time limited copy.

 

Anyway we'll see how it goes.

 

So if you are interested, visit our web site https://www.bganzac.org and sign up.

 

8645220092_f770f85007.jpg

 

 

Link to comment
Share on other sites

Guys

 

A slight problem. I think Red is going to pull the plug within 10 mins owing to losses of objectives and fighting strength.  It seem I need to tweak his response as we are going to win before counter attack which is great but reduces the scenario,

 

I can fix for V3  ( Will give an hour now)

 

Not sure what you want to do

Edited by chrisreb
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...