Gibsonm Posted May 18, 2019 Share Posted May 18, 2019 Note: New time as Australia has come off Daylight Saving time. By now most readers will already know who BG ANZAC is, so I'll put the information relevant to this week in first, then background, etc. If you are new to the Forum, feel free to read the entire post. IMPORTANT: As a serving Officer, I am not allowed to make "public comment" about topics without clearance. This is why my signature block says what it says to cover written comment. Recorded audio on YouTube = "Public Comment", especially if I were to express a personal opinion (without knowing someone was recording). In addition recording people's voices in Australia is illegal without their permission or a Warrant. If you want to record a session, ASK! We maybe about fit you in (I maybe able to play the OPFOR, etc.). If you don't ask: a. Expect me to ask you to remove the YouTube (or other media). b. Don't be too surprised if you aren't welcomed back. BLUF (Bottom Line Up Front): Your Local time: Click on this link for the Local time in your part of the world Count down: Time remaining until Meeting start Mission will start promptly at 0900 GMT. If you want a pre game "chat" then by all means come on line at say 0830 GMT, but so that the Kiwi's aren't after Midnight, the Mission will commence promptly at 0900 GMT. Agenda: Two good roll-ups in a row - possibly reflecting recent email traffic. One of the following: 1. Revisiting some "not so easy missions" from the past - probably harder still after 4.023. These need a few people to turn up. 2. Do some "Brilliant at the Basics" work? This can encompass some Tutorials (along the recent sessions on Obstacles, Artillery, Symbology, Routes and Tactics, etc.) or working through some small unit density scenarios. 3. Continue to refine "Rolling Thunder '19" and perhaps likely tasks. From the first Thursday in June (post pruning) my intent is to adopt (revert to) a month based cycle: 1st Thursday: Tutorial / Q & A - this will require people sending in the their topics / questions prior 2nd Thursday: A scenario set in the range to Platoon to Combat Team. 3rd Thursday: A scenario set in the range to Platoon to Combat Team. 4th Thursday: A scenario set in the range to Platoon to Combat Team. 5th Thursday (when there is one): A "player's choice" determined by responses here / to email. As always, visitors (apart from one individual) / first timers / spectators are welcome. Current Standard: 4.023 Please use the new Calendar RSVP function or post here to facilitate planning. Background: Who is BG ANZAC? https://www.bganzac.org Described here: http://www.steelbeasts.com/sbforums/showthread.php?t=21753 A couple of examples of the BattleGroup at work: Multi Player session: Training session: Timings: Thursday evenings, Australian East Coast time. Next meeting: 0900 GMT on Thursday, May 23rd. 1000 in London 1700 in Perth 1830 in Darwin 1830 in Adelaide 1900 in Brisbane 1900 in Sydney, Melbourne, Canberra 2100 in Auckland In game chat / Communications: You'll need access to "Teamspeak" to communicate with us. The Teamspeak software is available here: Download Teamspeak client software How to connect and use it is detailed here: Steel Beasts Wiki Entry - Starter Pack Remote Access / Screen Sharing / Whiteboard Sessions: We continue the use of TeamViewer so people without the Steel Beasts software can connect and see and hear what we see and hear (looking over our shoulder if you like). Team Viewer available here This maybe a suitable vehicle for people to see what the software is all about (you can even use it on a Mac), without having to invest in even a short time limited copy. Anyway we'll see how it goes. So if you are interested, visit our web site https://www.bganzac.org and sign up. 0 Quote Link to comment Share on other sites More sharing options...
smithcorp Posted May 21, 2019 Share Posted May 21, 2019 Hi Mark. Looking good again this week. 0 Quote Link to comment Share on other sites More sharing options...
chrisreb Posted May 22, 2019 Share Posted May 22, 2019 I will be there 0 Quote Link to comment Share on other sites More sharing options...
MAC84 Posted May 22, 2019 Share Posted May 22, 2019 Mark See you tomorrow night mate 0 Quote Link to comment Share on other sites More sharing options...
chrisreb Posted May 23, 2019 Share Posted May 23, 2019 (edited) Guys A slight problem. I think Red is going to pull the plug within 10 mins owing to losses of objectives and fighting strength. It seem I need to tweak his response as we are going to win before counter attack which is great but reduces the scenario, I can fix for V3 ( Will give an hour now) Not sure what you want to do Edited May 23, 2019 by chrisreb 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted May 23, 2019 Author Share Posted May 23, 2019 Chris, I think we'll play it out just to see how it goes. But by all means add it to the list of Ver 3 updates. 0 Quote Link to comment Share on other sites More sharing options...
chrisreb Posted May 23, 2019 Share Posted May 23, 2019 Will do - shame as the scenario is working out very well. Mac put a lot of effort into the plan. Enjoyed working with Sean as well 0 Quote Link to comment Share on other sites More sharing options...
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