Jump to content
Ssnake

SB Pro PE 4.1 New Features (and stuff)

Recommended Posts

3 hours ago, Breakthrough7 said:

I'm looking forward to learning more about the new fire support systems.  Specifically; 
(1) whether the PZH 2000 has functioning MRSI capability, 
(2) whether there's been adjustments to the interface or underlying code infrastructure for requesting and delivering fire support that will be apparent to the user, 
(3) whether there's been any 155mm/120mm precision guided, or anti-tank munitions added to the inventory, and
(4) obviously more details (or maybe an effects demonstration) elucidating on the impact of the new HE model as it relates to the FS systems.

With the PzH 2000 being an open secret,

  1. No. It's not used in real life and seems to be primarily a marketing gimmick. It's not used because of the loss of precision, especially in danger close situations (and these days pretty much all engagements are danger close)
  2. Not for this upgrade
  3. Not for this upgrade
  4. Will do; basically we're using a "general purpose mix" of proximity and impact fuze, with some exceptions (still tinkering with a few details, which is the main reason why I'm holding back with a video yet)

Share this post


Link to post
Share on other sites

Thanks!  

38 minutes ago, Ssnake said:

With the PzH 2000 being an open secret,

  1. No. It's not used in real life and seems to be primarily a marketing gimmick. It's not used because of the loss of precision, especially in danger close situations (and these days pretty much all engagements are danger close)

Tell me about it!  My first 155mm HE call for fire in combat was at 400 meters danger close, which is about 600 meters closer than I'd called in training prior.  I requested an adjust fire, and instead I got 9 rounds immediate suppression with a 100 meter radius.

Share this post


Link to post
Share on other sites
45 minutes ago, Breakthrough7 said:

Thanks!  

Tell me about it!  My first 155mm HE call for fire in combat was at 400 meters danger close, which is about 600 meters closer than I'd called in training prior.  I requested an adjust fire, and instead I got 9 rounds immediate suppression with a 100 meter radius.

Either you're qualified or not. ;)

 

The boys and girls on the line want the fire.

Share this post


Link to post
Share on other sites
1 hour ago, Gibsonm said:

Either you're qualified or not. ;)

 

The boys and girls on the line want the fire.

Ha!  It would have been a bit less jarring for me as a young FO if the gun bunnies/fdc had done me the courtesy of sending an MTO!  

Share this post


Link to post
Share on other sites
2 hours ago, Breakthrough7 said:

Ha!  It would have been a bit less jarring for me as a young FO if the gun bunnies/fdc had done me the courtesy of sending an MTO!  

MTO?

Share this post


Link to post
Share on other sites
Posted (edited)
On 6/18/2019 at 11:18 PM, Kingtiger said:

MTO?

Yep, as @Galileo said, message to observer.  It's the final message you receive as the FO before shot&splash, and it's where you learn exactly what will be shot.  In it's briefest form it looks something like: "FDC: Message to Observer, Bravo [firing unit] Quick in Effect [changes/additions/effects], 6 rounds [number of volleys], target number AR0005 [target number].  So this example would be 36 rounds of HE/Quick, in the form of a 6 gun battery firing 6 rounds a piece.
------------------------------------
The second half of RPS' The Flare Path article from today features an interview with Ssnake where he expounds on 4.1 and confirms the following vehicles (some of which have already been confirmed elsewhere);
-BTR-82A
-ATTV Vector
-Mercedes G 300 CDi
-Fennek family; Stinger, mortar, Spike, reconnaissance and artillery observer vehicles 
-BMP B-11 Kurganets-25
-BTR B-10 Kurganets-25
-T-14 Armata
-K-17 Bumerang
-Typhoon-K 
-2s35 Koalitsiya
-BMP T-15 Armata

https://www.rockpapershotgun.com/2019/06/21/the-flare-path-invisible-hulls/
 

Edited by Breakthrough7

Share this post


Link to post
Share on other sites
Posted (edited)

Great article and great find @Breakthrough7! Good to have the T-14 Armata finally confirmed after all the speculation. Personally I’m quite excited about the MB G 300 CDi (I was wondering if it would be included after seeing it on one of eSim’s mugs) as I can use it as a close proxy for a Cold War Danish recce vehicle in a scenario I’ve had in mind for years... (a sequel to ‘Armoured Infantry Company Attack at Rydsgard 1991’). A few other vehicles confirmed too but I won’t spoil the surprise for others.

 

With CROWS now fully modelled, I wonder if there’s an option to add it to M1A2 SEP?

Edited by Panzer_Leader

Share this post


Link to post
Share on other sites

No CROWS on the SEP, at least for now. Did I mention that we've been rather busy?

;)

Share this post


Link to post
Share on other sites
1 minute ago, Ssnake said:

No CROWS on the SEP, at least for now. Did I mention that we've been rather busy?

;)

I think so :) No concern on my part; I was just thinking out loud after reading your interview, as it seemed like a possibility.

Share this post


Link to post
Share on other sites

Fair point, it's just that the CROWS II was added only fairly recently. This opens up the possibility to add it to other vehicle, eventually, but it still requires that you modify that vehicle to enable it. This works better if you have a customer for that, of course.

Share this post


Link to post
Share on other sites
On 6/19/2019 at 5:31 AM, Galileo said:

 

Now that the T-14 has been confirmed. ( Sweeeeeeeeeeeeet)

I wonder will tactics and gunnery drills etc have to adapt.

If the capability's of the T-14 are what the Russians state.

And knowing Esim they have modeled as much as they could.

It will certainly be a challenge even for the best western tanks modeled  in game.

Share this post


Link to post
Share on other sites
2 hours ago, Breakthrough7 said:

------------------------------------
The second half of RPS' The Flare Path article from today features an interview with Ssnake where he expounds on 4.1 and confirms the following vehicles (some of which have already been confirmed elsewhere);
-BTR-82A
-ATTV Vector
-Mercedes G 300 CDi
-Fennek family; Stinger, mortar, Spike, reconnaissance and artillery observer vehicles 
-BMP B-11 Kurganets-25
-BTR B-10 Kurganets-25
-T-14 Armata
-K-17 Bumerang
-Typhoon-K 
-2s35 Koalitsiya
-BMP T-15 Armata

https://www.rockpapershotgun.com/2019/06/21/the-flare-path-invisible-hulls/
 

Not an exhaustive list though. The various videos already posted include others. ;)

Share this post


Link to post
Share on other sites
9 minutes ago, Hedgehog said:

Is the TTB staying in SB?

Why would it not be? It was never added to be a T-14 stand-in, although some might have used it for that.

Share this post


Link to post
Share on other sites
10 minutes ago, Hedgehog said:

Is the TTB staying in SB?

Ah there you go.

 

You can start a whole new thread about what vehicles they'll remove! ;)

 

Personally I'm not aware of them ever removing a vehicle from the available fleet (another difference between here and "Waste of Time") :)

Share this post


Link to post
Share on other sites
5 hours ago, Apocalypse 31 said:

Is the Fennek playable now?

According to the interview (and I believe earlier in this thread), not yet.

Share this post


Link to post
Share on other sites

It would be awesome if the T-14 Armata becomes a fully developed vehicle. Till then, I have to sharpen up my gunnery skills for these "Grazing" shots :D

Share this post


Link to post
Share on other sites
Posted (edited)

just to clarify, is the T15 presented in that video  just an AI vehicle  or will we have a crewable one? 

Edited by Kev2go

Share this post


Link to post
Share on other sites
22 hours ago, Breakthrough7 said:

Yep, as @Galileo said, message to observer.  It's the final message you receive as the FO before shot&splash, and it's where you learn exactly what will be shot.  In it's briefest form it looks something like: "FDC: Message to Observer, Bravo [firing unit] Quick in Effect [changes/additions/effects], 6 rounds [number of volleys], target number AR0005 [target number].  So this example would be 36 rounds of HE/Quick, in the form of a 6 gun battery firing 6 rounds a piece.
------------------------------------
The second half of RPS' The Flare Path article from today features an interview with Ssnake where he expounds on 4.1 and confirms the following vehicles (some of which have already been confirmed elsewhere);
-BTR-82A
-ATTV Vector
-Mercedes G 300 CDi
-Fennek family; Stinger, mortar, Spike, reconnaissance and artillery observer vehicles 
-BMP B-11 Kurganets-25
-BTR B-10 Kurganets-25
-T-14 Armata
-K-17 Bumerang
-Typhoon-K 
-2s35 Koalitsiya
-BMP T-15 Armata

https://www.rockpapershotgun.com/2019/06/21/the-flare-path-invisible-hulls/
 


Hum, that terrain modification, plus the extra bumpiness it adds, makes me think of using it for some Dakar style racing too! haha 

"Hey guys, stop shooting! I'm trying to win a race here!"  😁
 

Share this post


Link to post
Share on other sites
Posted (edited)
14 hours ago, Ssnake said:

No crew positions among the Prototype vehicle class.

 

and those under that category would be ( besides implied T15)?

Edited by Kev2go

Share this post


Link to post
Share on other sites
16 minutes ago, Kev2go said:

 

and those under that category would be ( besides implied T15)?

 

Well currently the TTB.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...