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DanTDBV

My new Toy!

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2052912670_Leopard1A5Gunnertrainer.thumb.jpg.1acfa5974c038e48e43dbab32c460c58.jpg

 

 

An early Danish Army Leopard 1A3 Gunner trainer/simulator turret placed in a standard turret maintenance platform.

 

It has been set up with a PC running Steel Beasts Pro PE, with a screen at the Gunner’s station, and using the real existing Leo 1A5 Gunner Grip as the controller.

 

I wish that it was mine, but it is a part of the collection of The Guard Hussar Regiment Veteran Armor and Vehicles Union www.ghrvpk.dk

The turret was placed in Nymindegab and was slated to be scrapped, but was instead donated to the GHRVPK collection.

It is now used for letting kids of all ages, including me, trying out aspects of the Leopard 1A5, at open houses and other events. It has become my enjoyable job to handle this.

 

I am currently working on some controller layout and instruction pictures and intend to create a history plaquette for it also.

I also have Steel Beasts Pro PE at home.

 

My first post here.

 

Have a nice weekend

Edited by DanTDBV
I got new information about the simulator.

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Welcome,

 

That's a good crew procedural trainer.

 

I suspect the Gunner's seat is a bit cramped with the screen on the inside?

 

Or do you mean its attached on the outside and you look through the sight to see the screen?

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That was the solution I saw on all similar trainer concepts. Much easier to fit a flatscreen in front of the doghouse. You just need to seal the gap with tape to block scatter light. No changes to the turret layout/construction are necessary.

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5 hours ago, DanTDBV said:

An early Danish Army Leopard 1A5 Gunner trainer/simulator. ... it is a part of the collection of The Guard Hussar Regiment Veteran Armor and Vehicles Union www.ghrvpk.dk

Couldn't find it on your homepage (maybe because my Danish is a bit rusty) - where is your collection located?

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11 hours ago, Gibsonm said:

Welcome,

 

That's a good crew procedural trainer.

 

I suspect the Gunner's seat is a bit cramped with the screen on the inside?

 

Or do you mean its attached on the outside and you look through the sight to see the screen?

Thank you very much.

 

Pretty much everything except the gunner grip has been stripped out. The screen sits where the sights where. It is very bare and it is only the Palmswitches, Lase, Dynamic Lead and Fire buttons on the grip that are used. The keyboard controlling the PC is behind where the TC seat would be.

It does nicely accommodate kids from 4 to 125. For the younger kids I disable the palmswitches, as it is impossible or very uncomfortable, for them to reach the other switches.  

 

I am considering making a switch/button box, that makes it possible to use the thermal sight and magnification, but since I limit a stint when there is a line to 4 to 5 kills, it may not be necessary. On the other hand when there are no guests, I can sit down and play around to.☺️ I do have access to 4 other Leopard 1A5's, so I will be doing something for my home setup.

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9 hours ago, Ssnake said:

Couldn't find it on your homepage (maybe because my Danish is a bit rusty) - where is your collection located?

The address is  Skyttemarksvej 194, 4700 Næstved Sealand

 

Fredsskoven1.thumb.png.cc7ae1e0cf6ba793e4a78fd56ccf6b08.png

 

Fredsskoven2.thumb.png.015f32f0593394d3814ae235cd012f51.png

 

Fredsskoven3.thumb.png.fbf408d1d6aa057f55be3517b499fc1a.png

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Some more pictures of the simulator:

 

20190618_175613.thumb.jpg.e0786e32ef8f845f4ecb947cd1256c2a.jpg

 

20190618_172747.thumb.jpg.bad3d595d9b2181c6a996264b2b63855.jpg

 

20190618_172811.thumb.jpg.c0b3b68c8d809a5bd3609b94a68f76eb.jpg

 

20190618_173012.thumb.jpg.780c56bbef32d19c852ff90d67cb6343.jpg

 

20190618_173038.thumb.jpg.68e6fb7b19f0c8fdd393f1e5727dcea2.jpg

 

20190618_173609.thumb.jpg.234f64d20ca82c8213e7b9ddb27d57f7.jpg

 

20190618_173800.thumb.jpg.0e3de64c978df8e9aff013ef849a2858.jpg

 

20190618_173659.thumb.jpg.3dfb286888e7d53ed19073919da90ded.jpg

 

20190618_173814.thumb.jpg.5e130fc95db96d3144a4afa51eea7399.jpg

 

20190618_173827.thumb.jpg.742aa2ed29b377f0bbb9ea16188692bb.jpg

 

20190618_174230.thumb.jpg.dc757c78b4a38a0a232ea0f9bfe701b7.jpg

 

20190618_174238.thumb.jpg.6705a944119ce8532906010e3b9027f4.jpg

 

20190618_174321.thumb.jpg.0ffd4fb8cdb8ae1235b84b45e3a7fda2.jpg

 

20190618_174348.thumb.jpg.3c354f69dee315bad7c5fdcd1d125476.jpg

 

Enjoy.

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eSimGames has kindly allowed me to get a license for Steel Beasts Pro PE 3.0, so I can create scenarios for the simulator.

 

This is my first WIP.

 

 

Enjoy.

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On Tuesday 19/11-2019 I had my first gunner scenario up and running in the GHRVPK Leopard 1A3 turret.

 

20191119_174958.thumb.jpg.8b9a15b37c97078c4c7ce37aefb1e727.jpg

 

 

It somehow gives something extra when you are pulling around the handle from the real deal.

 

A cold experience too, as the turret is in an unheated garage. But it was fun!

Edited by DanTDBV

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That's just Friggin cool.

All you need now is a way to simulate a hit to the tank. LoL

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On 7/2/2019 at 8:13 PM, DanTDBV said:

Some more pictures of the simulator:

 

20190618_175613.thumb.jpg.e0786e32ef8f845f4ecb947cd1256c2a.jpg

 

20190618_172747.thumb.jpg.bad3d595d9b2181c6a996264b2b63855.jpg

 

20190618_172811.thumb.jpg.c0b3b68c8d809a5bd3609b94a68f76eb.jpg

 

20190618_173012.thumb.jpg.780c56bbef32d19c852ff90d67cb6343.jpg

 

20190618_173038.thumb.jpg.68e6fb7b19f0c8fdd393f1e5727dcea2.jpg

 

20190618_173609.thumb.jpg.234f64d20ca82c8213e7b9ddb27d57f7.jpg

 

20190618_173800.thumb.jpg.0e3de64c978df8e9aff013ef849a2858.jpg

 

20190618_173659.thumb.jpg.3dfb286888e7d53ed19073919da90ded.jpg

 

20190618_173814.thumb.jpg.5e130fc95db96d3144a4afa51eea7399.jpg

 

20190618_173827.thumb.jpg.742aa2ed29b377f0bbb9ea16188692bb.jpg

 

20190618_174230.thumb.jpg.dc757c78b4a38a0a232ea0f9bfe701b7.jpg

 

20190618_174238.thumb.jpg.6705a944119ce8532906010e3b9027f4.jpg

 

20190618_174321.thumb.jpg.0ffd4fb8cdb8ae1235b84b45e3a7fda2.jpg

 

20190618_174348.thumb.jpg.3c354f69dee315bad7c5fdcd1d125476.jpg

 

Enjoy.

freakin awesome! does the manual traverse/elevation wheel works with the sim?

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They "could" be made to work, with the help of a rotary encoder.

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On 5/11/2020 at 1:23 AM, Toxzic said:

freakin awesome! does the manual traverse/elevation wheel works with the sim?

Yeah it is! Nope. They are not hooked up and they will not be. As Ssnake says they could be, but since they would never really be used in this setup it would be a waste of time and effort. 

 

 At this point the player only has the Gunners grip to work with. 

I do plan on creating a button box for changing, Turret rotation speeds, Sightranges, TIM on/off and TIM states.

For my home setup I will probably make one with a more full set of controls.

 

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On 5/11/2020 at 7:30 PM, munckmb said:

Very cool!

I heartedly agree with you!

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After a long Covid-19 hiatus, things are happening again.
 

For a long time I have been fighting to get the PC running with 3 screens and I was not getting any responce from the big screen hanging on the back.

As luck would have it we got a 32" TV in donation for the sim, so now that has replaced the troublesome one on the back and is ready to hook up.

 

Finally i have found out why I have not been able to get 3 screens to work. There are 2 reasons. The GPU sporting 4 outputs only supports 2 screens at the time. The mainboard support onboard Graphics but the CPU does not have it.

 

I have now bought a PCIEx1 GEFORCE GT710 that also support 2 screens. PCIEx1 as that is the only available socket left on the board.

Now that I have the option of 4 screens, I intend to have 2 running with the Gunners view. The one at the Gunners station and one on the back of the turret. This will be the Host. The other 2 will be running with the external view. One inside and the other on the back of the turret. The one inside will be for hooking up the client to run the external view.
I will handle the screens with Actual Windows Manager.

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On 1/7/2020 at 2:23 PM, Marko said:

That's just Friggin cool.

All you need now is a way to simulate a hit to the tank. LoL

Well, they are not shooting back, so that would be a waste of time, but I understand what you are getting at.☺️

I have disabled opponent shootback as the Player Tank dies way to quickly and it takes a lot of time to restart.
 

It is used for entertaining our guests and if there is a line, each will only get 5 hits or 5 shots depending on how many are in line.

The hotseat controls only includes the gunners grip at the moment and I only use Pause/Unpause for swapping guests and Stop/Continue the route for instruction guests.

 

I have yet to figure out if it is possible to make the Player Tank invincible. I have been to busy with other stuff to ask about it in here, but it would be great as it would add some more environment.

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