Marko Posted July 23, 2019 Share Posted July 23, 2019 Hi I was wondering what tactic you guys will employ to engage a target you know will have APS fitted Is there any ATGM in game designed to fool or prematurely detonate the system. I was thinking spike with its its top attack capability mite do it, Or volley fire from a tank platoon Or just keep engaging it till it runs out of grenades I know tandem warheads were deigned to penetrate reactive Armour etc 0 Quote Link to comment Share on other sites More sharing options...
delta6 Posted July 23, 2019 Share Posted July 23, 2019 If the APS is not a multi function system ( autoloading) I would simply fire 1 missile then follow up with a second one about 3 sec after the first.. 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted July 23, 2019 Author Share Posted July 23, 2019 11 minutes ago, delta6 said: If the APS is not a multi function system ( autoloading) I would simply fire 1 missile then follow up with a second one about 3 sec after the first.. Seemingly the Russian system has multiple reloads. (but don't quote me on this) the system does not cover a full 360. the turret has to be pointing in the direction of the incoming projectile. Trophy does but does not carry as many reloads. Just how well this has been modeled i am looking forward to finding out the mere fact Esim have managed to model this is outstanding. IMO 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted July 23, 2019 Members Share Posted July 23, 2019 No system is 100% perfect. But they build confidence, and justifiably so. 0 Quote Link to comment Share on other sites More sharing options...
12Alfa Posted July 24, 2019 Share Posted July 24, 2019 1 hour ago, Marko said: Hi I was wondering what tactic you guys will employ to engage a target you know will have APS fitted Is there any ATGM in game designed to fool or prematurely detonate the system. I was thinking spike with its its top attack capability mite do it, Or volley fire from a tank platoon Or just keep engaging it till it runs out of grenades I know tandem warheads were deigned to penetrate reactive Armour etc Troop fire. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted July 24, 2019 Share Posted July 24, 2019 (edited) Well arguably that is one of the applications for Steel Beasts. @Marko build a test bed scenario and see how you go. Edited July 24, 2019 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted July 24, 2019 Author Share Posted July 24, 2019 22 minutes ago, Gibsonm said: Well arguably that is one of the applications for Steel Beasts. @Marko build a test bed scenario and see how you go. That's the plan. But so many things to test so little free time to do it in. 0 Quote Link to comment Share on other sites More sharing options...
DarkAngel Posted July 24, 2019 Share Posted July 24, 2019 volume of fire 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted July 24, 2019 Share Posted July 24, 2019 Pull back 1,000m and wait for them to break down. 0 Quote Link to comment Share on other sites More sharing options...
Lt DeFault Posted July 24, 2019 Share Posted July 24, 2019 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted July 24, 2019 Share Posted July 24, 2019 My understanding is that the APS doesn't cover the "air" sector so Javelin and Spikes on top attack settings will be my first choice for Infantrys ATGM weapons. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted July 24, 2019 Share Posted July 24, 2019 A few T-14 centric suggestions: 1. T-14s launchers are mounted on the turret covering the arc either side of the gun. If you avoid the suicidal frontal arc of the vehicle (as you should be anyway), the T-14 needs time to traverse to the rear 180 degrees to engage targets. 2. Multi directional attack. Again attack from different flanks at once (a bit like 5 Shermans for 1 Panther). The T-14 will need to traverse to deal with the incoming threat and at that point the turret will be flank on to your 2nd or 3rd vehicle. Probably also ideal for multi angle RPG shots in urban terrain. 3. Volley fire. As 12 Alfa alluded to above using Troop Fire to saturate a given aspect will overwhelm the specific defensive launcher. Of course this doesn't cover broader solutions such as obstacles, DPICM strikes, etc. all of which could make a given vehicle irrelevant / damaged well before you need to actually shoot at it. 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted July 24, 2019 Author Share Posted July 24, 2019 Video explaining the two main APS systems in use. Kingtiger the T-14 has one fixed launcher for top attack ATGM's As Gibsonm 12-Alfa and others have stated overwhelming the system seems to be the best option. 0 Quote Link to comment Share on other sites More sharing options...
Colebrook Posted July 24, 2019 Share Posted July 24, 2019 Infantry rifle grenades will trigger APS? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted July 24, 2019 Members Share Posted July 24, 2019 Probably not. APSs filter by caliber (=strength of radar signal reflection), and projectile velocity. Rifle grenades are too small, and too slow. 0 Quote Link to comment Share on other sites More sharing options...
hoggydog Posted July 24, 2019 Share Posted July 24, 2019 The slow blade penetrates the shield 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted July 24, 2019 Share Posted July 24, 2019 1 hour ago, hoggydog said: The slow blade penetrates the shield Just don't have too much spice. 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted July 24, 2019 Share Posted July 24, 2019 Time to head to the museum and dig out some PIATs. 0 Quote Link to comment Share on other sites More sharing options...
Damian90 Posted July 24, 2019 Share Posted July 24, 2019 APFSDS should do the trick. 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted July 29, 2019 Share Posted July 29, 2019 Well from initial testing the Afghanit is pure crap so nothing to worry about, but the AVePS has a 100% interdict rate so far (Afghanit... 10% ca). Using a BILL ATGM, not even high arc firing ATGM. 0 Quote Link to comment Share on other sites More sharing options...
munckmb Posted July 29, 2019 Share Posted July 29, 2019 Bill is top attack I believe. 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted July 29, 2019 Share Posted July 29, 2019 31 minutes ago, munckmb said: Bill is top attack I believe. Yes and no, the shaped charge comes from above, but the missile is only flying 0.7m above LOS from missile system. When I refer to top attack i meant for example javelins top approach. BILL flies straight towards the target but detonate just above target = prime target for afghanit. 0 Quote Link to comment Share on other sites More sharing options...
ChrisWerb Posted October 5, 2019 Share Posted October 5, 2019 In RL some APS (including Afganit) will also mitigate APFSDS-T (at least at longer ranges, given the system must have a minimum reaction time), by causing them to yaw. I guess it's time for me to see if that's modelled in SB 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted October 5, 2019 Members Share Posted October 5, 2019 Up to a degree, yes. 0 Quote Link to comment Share on other sites More sharing options...
ChrisWerb Posted October 17, 2019 Share Posted October 17, 2019 We have seen that the AHEAD round from the CV9035 series can destroy optical sensors on an MBT, effectively blinding it. Would there be scope for a 120mm AHEAD round to blind an enemy tank and perhaps destroy its APS launchers? As it would be much larger, it could use a directional laser proximity fuse and therefore overcome the need for an induction fuse setter either internally or at the muzzle. The same round would make a useful unitary inert projectile against APCs etc. by turning off the fuse prior to loading. 0 Quote Link to comment Share on other sites More sharing options...
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