inexus Posted July 31, 2019 Share Posted July 31, 2019 Hi, Has anybody come up with a texture mod for the pine trees? I think they could really need an overhaul to look a bit more real and less 'bushy' 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted July 31, 2019 Share Posted July 31, 2019 Is it even possible to mod the tree textures? 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted July 31, 2019 Moderators Share Posted July 31, 2019 Well, to be clear, you can technically mod trees branch textures, but as far as official community games on SB.com (such as TGIF) -- altering tree or bush textures will cause that person to be banned from community games, due to the tactical implications of changing these textures to increase visibility, which also includes modifying vehicles textures to make them "high vis" as well. This would be discovered via the host screenshots. Of course if you don't play SB.com community games then so what, I guess, but its considered cheating if you play with others with modified textures like this. But before, just two days after 4.1 release, we start talking about modifying tree textures (which is generally frowned upon), you should know that there are actually several types of new pine trees in SB. For a "less bushy" European pine tree just use the map themes with "Europe" in the name. Examples: _eSim_Woodland_(Europe-summer) _eSim_Woodland_(Europe-summer)_high vis woods There are actually quite a few new tree types. A good starting place would be to take the _eSim_ prefix themes and edit them to your own liking, since tree types cannot be changed from default in general, but the "Europe" themes have less bushy (non-north American) pines, while the _eSim_Arid_(Africa-dry) theme has the African trees and termite mounds (it also has the Australian trees included like the other map themes do). That said, the default pine tree should also be OK for Europe, but the European style tree is included for those that are picky. 0 Quote Link to comment Share on other sites More sharing options...
inexus Posted August 4, 2019 Author Share Posted August 4, 2019 On 7/31/2019 at 2:19 PM, Volcano said: Well, to be clear, you can technically mod trees branch textures, but as far as official community games on SB.com (such as TGIF) -- altering tree or bush textures will cause that person to be banned from community games, due to the tactical implications of changing these textures to increase visibility, which also includes modifying vehicles textures to make them "high vis" as well. This would be discovered via the host screenshots. Of course if you don't play SB.com community games then so what, I guess, but its considered cheating if you play with others with modified textures like this. But before, just two days after 4.1 release, we start talking about modifying tree textures (which is generally frowned upon), you should know that there are actually several types of new pine trees in SB. For a "less bushy" European pine tree just use the map themes with "Europe" in the name. Examples: _eSim_Woodland_(Europe-summer) _eSim_Woodland_(Europe-summer)_high vis woods There are actually quite a few new tree types. A good starting place would be to take the _eSim_ prefix themes and edit them to your own liking, since tree types cannot be changed from default in general, but the "Europe" themes have less bushy (non-north American) pines, while the _eSim_Arid_(Africa-dry) theme has the African trees and termite mounds (it also has the Australian trees included like the other map themes do). That said, the default pine tree should also be OK for Europe, but the European style tree is included for those that are picky. Thank you! I'll have a look at that! 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.