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Object 702 variation


Scrapper_511

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Hello folks. I was putting several of the industrial object #702 (some sort of storage silo?) on a map and I noticed one of them was different from the others. In the picture, there are three of the same object from the list but appear as two different types on in the 3D world (two are covered the one in the middle is exposed). Is there some way to control the variation of the same object?

object702.jpg.39e372ddef70a6b031876128775485e7.jpg

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21 minutes ago, Captain_Colossus said:

try adding more, delete the ones you don't intend to keepĀ 

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Yes I think its a built in randomness to provide variety.

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This avoids having a specific "fuel storage tank" object for each and every colour / covered or uncovered / full or empty / ...

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If you want three identical ones, generate say six or more and remove the ones that aren't identical / surplus.

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Edited by Gibsonm
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