oscar Posted December 14, 2019 Share Posted December 14, 2019 Hey guys. I’m working in a couple of interesting scenarios at the moment and to spice things up I’m adding non combatants. The thing is I want the mission to end when you kill a civilian. Most things I got figured out. But instead of failing the mission is you kill a civie and designating every single Callsign in event, trigger and condition department, I like to know how to tell the editor to just let the mission fail if any of the purple non combatants are killed. Its would save me a lot of time since I want to add a certain amount or non combatants. And it would be a total pain in the ass to set every single unit in the controll logic if killed.. 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted December 14, 2019 Share Posted December 14, 2019 You could use event on green (civ) side that if their force becomes less than it is... mission ends. 0 Quote Link to comment Share on other sites More sharing options...
oscar Posted December 14, 2019 Author Share Posted December 14, 2019 37 minutes ago, Lumituisku said: You could use event on green (civ) side that if their force becomes less than it is... mission ends. Yes but in the events you cant really set blue, green, or purple. Its all based on individual callsigns. Only box that has side colors is in the bottom to set enemy, neutrallity or friendly. Wonder if j can trigger the event to make them hostile when shoot purple. There should be an option to set sides in the editor also. But cant seem to find it. 0 Quote Link to comment Share on other sites More sharing options...
oscar Posted December 14, 2019 Author Share Posted December 14, 2019 Ive tried making a purple event after placing 4 civies (poor bastards lol) and setting the event : personnel > 0 members and linking it with a blue mission end/failure. But after killing the 4 civies nothing happens 0 Quote Link to comment Share on other sites More sharing options...
oscar Posted December 14, 2019 Author Share Posted December 14, 2019 (edited) I also tried to make a purple event and setting it to : Destroyed friendly forces anywhere > 1 and tied it into a blue mission end. I was hoping that if I killed a civilian it would trigger a mission end. But it doesn’t seem to work. Edited December 14, 2019 by oscar 0 Quote Link to comment Share on other sites More sharing options...
oscar Posted December 14, 2019 Author Share Posted December 14, 2019 Nevermind. I seemed to have figured it out. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted December 15, 2019 Members Share Posted December 15, 2019 You can reference other parties' events (and conditions) in Blue events, for the purpose of scoring or ending a mission, etc. But they need to be created first, of course. 0 Quote Link to comment Share on other sites More sharing options...
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