Bond_Villian Posted December 27, 2019 Share Posted December 27, 2019 (edited) Since 4.162 i have a bouncy camera when viewing 3D world in MAP EDITOR. Its as though the camera is conforming to the bumpiness of the terrain instead of moving smoothly as it used to. I can attach the map seen in the video if required, but i have tested this on several maps with the same result, so it doesnt appear to be map specific. Edited December 27, 2019 by Bond_Villian 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted December 27, 2019 Author Share Posted December 27, 2019 Can anyone confirm same? 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted December 27, 2019 Share Posted December 27, 2019 Yep. Try using ALT-Q to make the camera stay at a fixed altitude instead of elevation above ground (I think that's a default binding, if not search for camera and you'll find it.) 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted December 27, 2019 Author Share Posted December 27, 2019 21 minutes ago, Rotareneg said: Yep. Try using ALT-Q to make the camera stay at a fixed altitude instead of elevation above ground (I think that's a default binding, if not search for camera and you'll find it.) Ok thanks. Using fixed altitude isnt ideal for checking LOS etc though, so i hope this is a bug that will be fixed. 0 Quote Link to comment Share on other sites More sharing options...
Jartsev Posted December 27, 2019 Share Posted December 27, 2019 Ok, thanks. In the bug tracker now. 0 Quote Link to comment Share on other sites More sharing options...
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