Brakefan Posted January 9, 2020 Share Posted January 9, 2020 I have recently managed to convert the map for one of my favourite scenarios "Battle of the Beasts" to work in 4.162. Everything was fine until my FO team spotted a platoon of BMPs. I opened the Support tab and clicked Artillery and the fire request window popped up. I inserted the details, HE, 6 tubes etc. and Fire When Ready, Send. The splash window came up with Slash in 3.00 as normal and counted down. Then nothing happened ! Well not quite nothing, I think I could hear the fire mission but it sounded a long way off (may have been an enemy fire mission). When I played the scenario in previous versions off map artillery was available and arrived on time and in the right place. How can I check that the Artillery request dialog has not been corrupted ? 0 Quote Link to comment Share on other sites More sharing options...
Jartsev Posted January 9, 2020 Share Posted January 9, 2020 First of all, was this issue observed in the map view, or it was in the some 3D view(F8 view, unbuttoned TC's view, sight view etc)? Then, if it was in the map view, and your realism settings are 'High', then it's perfectly normal not see red arty barrage box, because arty barrages and their labels are intentionally not displayed anymore on the map in offline or network session if realism is high(exception is the test mode of the Mission Editor). And if you were unable to observe arty impacts in 3D view, then something else may be involved, but I cannot reproduce this problem(including manually typing-in target coordinates). E.g. in this case some extra investigation may be required. 0 Quote Link to comment Share on other sites More sharing options...
Brakefan Posted January 9, 2020 Author Share Posted January 9, 2020 Thanks for the reply Jartsev. It was in the 3D view and the realism settings on High, so no red boxes on the map. I was observing from the FO position, F7 and then F2, but no artillery landed and the enemy BMPs were not effected. I think that somehow on the scenario conversion the Off Map Artillery may have got left behind. How could I check, and reinstate if necessary, in the scenario editor as this is the first time I have used the editor? 0 Quote Link to comment Share on other sites More sharing options...
Jartsev Posted January 9, 2020 Share Posted January 9, 2020 7 minutes ago, Brakefan said: Thanks for the reply Jartsev. It was in the 3D view and the realism settings on High, so no red boxes on the map. I was observing from the FO position, F7 and then F2, but no artillery landed and the enemy BMPs were not effected. I think that somehow on the scenario conversion the Off Map Artillery may have got left behind. How could I check, and reinstate if necessary, in the scenario editor as this is the first time I have used the editor? So... This one ... is the original scenario, right? I made a conversion myself, and after this checked available support options for the blue side(Mission Editor> Options>Support); they appear to be not affected by conversion- 9 batteries of 9 tubes each, 81 tubes total with unlimited supply of ammunition, so we can rule out possibility of changes there during conversion process. Then I made a few test runs with typing-in coordinates manually and using LRF data- arty barrages seems to fall on to intended targets. All this brings another question- do you see the problem repeatedly, and are you sure, that entered coordinates were correct? The tricky thing here, that aside of very trivial typo during filling the call-for-fire form, coordinates reported by AI may be wrong or belong to target spotted somewhere else. 0 Quote Link to comment Share on other sites More sharing options...
Brakefan Posted January 9, 2020 Author Share Posted January 9, 2020 Yes that's the one. I'm going to try the scenario again later today when the wife has gone out. I only used the LRF data from the FOs position so I did not manually type them in. It happened repeatedly in the one time I played. Thanks for your help and I will report back later If it was a one off glitch or not. 0 Quote Link to comment Share on other sites More sharing options...
Jartsev Posted January 9, 2020 Share Posted January 9, 2020 2 minutes ago, Brakefan said: Yes that's the one. I'm going to try the scenario again later today when the wife has gone out. I only used the LRF data from the FOs position so I did not manually type them in. It happened repeatedly in the one time I played. Thanks for your help and I will report back later If it was a one off glitch or not. Also, can you provide your copy of converted scenario and map package? This can be very handy. 0 Quote Link to comment Share on other sites More sharing options...
Brakefan Posted January 9, 2020 Author Share Posted January 9, 2020 I will if it happens again, will know in about 2 hours. Thanks for your help. Steve 0 Quote Link to comment Share on other sites More sharing options...
Brakefan Posted January 9, 2020 Author Share Posted January 9, 2020 Right... Okay....apologies all round....beers on me. I have just played it again and have realised that I made a fatal error. I forgot to right click the mouse when using the LRF. This of course gives a range of ZERO, so I can only assume that the off map artillery blew them selves away with the first salvo. (Hangs head in shame). My apologies again and thank you for your assistance. So sorry. Steve 0 Quote Link to comment Share on other sites More sharing options...
Jartsev Posted January 9, 2020 Share Posted January 9, 2020 1 hour ago, Brakefan said: Right... Okay....apologies all round....beers on me. I have just played it again and have realised that I made a fatal error. I forgot to right click the mouse when using the LRF. This of course gives a range of ZERO, so I can only assume that the off map artillery blew them selves away with the first salvo. (Hangs head in shame). My apologies again and thank you for your assistance. So sorry. Steve Yay! Resolved... Well, at least you didn't dropped ordnance on your own position, how it happens in real life from time to time 0 Quote Link to comment Share on other sites More sharing options...
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