MisterCommander Posted January 10, 2020 Share Posted January 10, 2020 I have created a scenario with Blue as the T-55A and Red with 5 vehicles. Red vehicles are at the following ranges: 1 km, 1.2 km, 1.6 km, 2 km, 3 km. The map I am using is the Tutorial Map, and I am firing from West to East with the time at 14:00 with clear sky. I can see all of the targets, although the one at 3 km is difficult to see, but I can still make it out and hit it with a the first round. Also, I have visibility set to 10 km. The commander will identify and tell me to fire at the first two units, but tells me to cease fire when I fire at the other three units. Why does he not tell me to fire at all enemy units? 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted January 10, 2020 Share Posted January 10, 2020 I think the Crew Commander is not responding because the long range targets (for a T-55) are beyond effective range. It only has a 100mm gun and I suspect around 1,500m might be the limit. Certainly 2,000m and 3,000m would be extremely optimistic. 0 Quote Link to comment Share on other sites More sharing options...
MisterCommander Posted January 10, 2020 Author Share Posted January 10, 2020 Okay. Before I added the 5th unit at 3 KM it would pickup all 4 even out to 2 km. Maybe the ammo selection affects it. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted January 10, 2020 Share Posted January 10, 2020 (edited) Perhaps substitute a more capable vehicle (even say a T-62) and see if it is happy to engage them all? At least then you can narrow it down to something "vehicle specific". Edited January 10, 2020 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted January 10, 2020 Share Posted January 10, 2020 My internet hearsay memory leads me to remember the 1500m limitation was fire control related, not gun performance related. But that's a guess 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted January 10, 2020 Share Posted January 10, 2020 (edited) Well either way - FCS or range is a constraining factor. E.g. For the Leo AS1 we needed to allow 22,000m on range templates for "service sabot" because that's how far the round could fly. No one was suggestion you'd engage targets at 22,000m though. Edited January 10, 2020 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
stormrider_sp Posted January 11, 2020 Share Posted January 11, 2020 1 hour ago, MisterCommander said: Maybe the ammo selection affects it. It does affect. AFAIK the AI will not engage beyond their ammo max ranges, therefore the AI commander wont as well. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted January 11, 2020 Share Posted January 11, 2020 1 hour ago, MisterCommander said: Okay. Before I added the 5th unit at 3 KM it would pickup all 4 even out to 2 km. Maybe the ammo selection affects it. This might help: http://www.steelbeasts.com/sbwiki/index.php?title=Ammunition_Data 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted January 11, 2020 Members Share Posted January 11, 2020 If the AI decides that gun fire is no longer effective - this will depend on the type of ammunition loaded, and the range of the target - the commander will order you to cease fire. You can still shoot and occasionally score a hit, but the routine prevents AI from wasting ammo on targets beyond their "effective range", and there is no special rule to make the AI behave differently just because a human guest is on board. 0 Quote Link to comment Share on other sites More sharing options...
MisterCommander Posted January 11, 2020 Author Share Posted January 11, 2020 I think all of these suggestions are relevant. I will try to substitute a different tank and ammo and see if the capability changes. For the T-55 anything beyond 2 km is hard to pull out. The vehicle I put at 2 km is an M60 so I could have the best hope of seeing it. Anything smaller and beyond that distance only shows up as about 5 pixels on my screen. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
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