MegahertzGB Posted March 31, 2020 Share Posted March 31, 2020 Hello, so I'm new to Steel Beasts and the whole modding scene about it, so do take it easy when I talk about these wild ideas that sound impossible to implement into Steel Beasts. Anyway, I was curious about how far you can modify the game. I do have the understanding that Steel Beasts is difficult to modify any further than skins and sound mods, but I have seen people modify Tanks with new little external gadgets that others said was practically impossible. So with that being said, I'm going to ask if any of these ideas I'm going to suggest are plausible. - The modification of existing Interiors of vehicles and tanks, and if new interiors could be created - The modification of vehicle, tank, and infantry animations - Being able to create and import new models into Steal Beasts ( e.g. buildings, new gear and weapons for infantry, and new vehicles and tanks Now, I'm not asking anyone to create any of these ideas for me, just asking if I myself can even implement these ideas with what Steel Beasts Pro PE provides. I would be grateful if anyone with knowledge of Steel Beasts' inner workings would provide any useful info regarding to this topic. Thank you Quote Link to post Share on other sites
Ssnake Posted March 31, 2020 Share Posted March 31, 2020 No. Others will elaborate here on the technical details. But what you mentioned was basically playing with Alpha channel magic to render some parts of the original model transparent. But that doesn't mean that the underlying geometry could be changed. (You will also notice that in the EULA we put in restrictions against reverse engineering, if you found a very clever way to replace geometra data ... but if you're THAT good, I'd like to have you as a programmer on the team, "pissing out of the tent rather than into it". Quote Link to post Share on other sites
MegahertzGB Posted March 31, 2020 Author Share Posted March 31, 2020 6 minutes ago, Ssnake said: No. Others will elaborate here on the technical details. But what you mentioned was basically playing with Alpha channel magic to render some parts of the original model transparent. But that doesn't mean that the underlying geometry could be changed. (You will also notice that in the EULA we put in restrictions against reverse engineering, if you found a very clever way to replace geometra data ... but if you're THAT good, I'd like to have you as a programmer on the team, "pissing out of the tent rather than into it". Thank you for your input! I'm so glad a eSim member responded. Also, sorry for potentially promoting the violation for your EULA rules. I'd have to admit, my post was pretty ignorant in regards to the subject, so please forgive me, but thank you for responding. I'm just hoping to provide further features for my personal use so I could enjoy aspects in this game that I would like to change (like more animations and new models). but it would be great to be able to share these created features with others. Unfortunately, I'm just a beginner who doesn't have much or any knowledge on how I would go about implementing my ideas. I'm just a dreamer for now. Maybe one day I can help eSim games directly by joining your team when I'm more experienced, but we'll see what happens in the future. Anyway, thank you for your response and I hope the content I can create and share will be valuable. Quote Link to post Share on other sites
Ssnake Posted March 31, 2020 Share Posted March 31, 2020 I didn't see your post "promoting" reverse engineering. At the same time enthusiam for a topic can get people carried away, so I figured it wouldn't hurt pointing out the (almost) obvious. Quote Link to post Share on other sites
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