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On 10/12/2020 at 2:59 PM, Apocalypse 31 said:

@Ssnake There's still time to take him off of the Christmas Card list, LOL!

 

I wonder how much money has his lame YT channel made from streaming SB?

lolwut.png

Its nice to see some mutual respect between developers.

 

 

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  • 4 weeks later...
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If our work inspires others to do better tank simulations, that's a win for everybody. :)

I at least never wanted us to be the only serious simulation in this field. It's not a sign of a healthy market if there's but a single vendor.

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8 hours ago, Mirzayev said:

New public version was released today. I played it. It was fun. Worth checking out.

 

 

The game seems to be coming on well.

But i still think the tanks movements and overall speed is to agile.

Tanks are not that fast with a couple of exceptions 

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  • 2 months later...

 

Looking good.

The T-72 model is sporting former east German markings.

We they do say  “Imitation is the sincerest form of flattery LoL

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The latest version now includes crew voices. The FCS for the M60A3 feels a bit off at close ranges; I notice I miss a LOT more once the enemy is within 1000 meters and less. AI could also use some work as far as scanning the flanks; flank attacks pretty much result in the enemy never seeing you. 

 

Otherwise, good progress. Not a Steel Beasts killer by any means, but it looks like it will be fun for a more sim-lite experience. 

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2 hours ago, Mirzayev said:

AI could also use some work as far as scanning the flanks; flank attacks pretty much result in the enemy never seeing you.

 

Yeah, that was my first thought. I think in SB, this dude would've been dead within the first few seconds.

 

Don't get me wrong, this looks like fun for a more casual player. And I enjoy Cold Waters for the same reason.

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The scripting or cueing of the audio snippets seem a bit off.

 

There were times when I was hearing "next target", but no left or right (i.e. engage a new target) closely followed by "re-engage" (i.e. you haven't finished with the first target).

 

I guess it will improve over time.

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On 5/25/2021 at 3:35 AM, Grenny said:

Uh well, I still get annoyed in SB when the virtual TC yells "over" or "short" when the round was clearly none of that  😉

TC: "TANK!"

Me: "where?"

Hubble Space Telescope: 1" of an antenna top, 600m

AI Gunner: fires entire ready rack, missing every shot

 

^ This is what annoys me.

 

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