cata Posted October 18, 2020 Share Posted October 18, 2020 What would be the best way to deploy the TOS with AI Enemy units? seems to be difficult to get them to engage and when they do they tend to snipe with one or two missiles at a time. thanks 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted October 18, 2020 Share Posted October 18, 2020 Use the 'Suppress' waypoint type and they will go wild. You could do this by setting a conditional route that ends with a Suppress waypoint. 0 Quote Link to comment Share on other sites More sharing options...
cata Posted October 18, 2020 Author Share Posted October 18, 2020 Yes heavily scripting seems to be the only way at this point. 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted October 18, 2020 Share Posted October 18, 2020 26 minutes ago, cata said: Yes heavily scripting seems to be the only way at this point. Not really. It's just a simple waypoint that can also be set in game. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted October 18, 2020 Members Share Posted October 18, 2020 We underestimated how much AI tweaking would be required to get it to work properly. Right now I would not advise to use the TOS-1A for more than a show effect. 0 Quote Link to comment Share on other sites More sharing options...
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