Apocalypse 31 Posted January 18 Share Posted January 18 (edited) I'm just trying to punish people for getting their stuff killed....not land on the moon. Can someone maybe translate to me what the engineer wrote on the wiki? Edited January 18 by Apocalypse 31 Quote Link to post Share on other sites
Ssnake Posted January 18 Share Posted January 18 Penalizing people for not getting their stuff killed means rewarding them for 100% survival (=baseline points) less the points for losing men and materiel (the percentage penalty). That's the most succinct way I can phrase it. Does it help? Quote Link to post Share on other sites
MAJ_Fubar Posted January 18 Share Posted January 18 Yeah, the "Strength points" section is obtuse, but the "Setting up a score" section explains the concept about as clearly as possible. I'll take a stab at clarifying the relevant text this weekend. Quote Link to post Share on other sites
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