jppsx Posted January 28 Share Posted January 28 can we get the ability to switch ammo type from gunner position because the way it is now it impossible to select ammo type , Quote Link to post Share on other sites
Ssnake Posted January 28 Share Posted January 28 Has anything changed compared to precious versions? Quote Link to post Share on other sites
jppsx Posted January 28 Author Share Posted January 28 no it still the same at it always was , it not about the version it about how the requirement to be in the commander to switch ammo make it impossible to switch ammo wen needed Quote Link to post Share on other sites
12Alfa Posted January 28 Share Posted January 28 40 minutes ago, jppsx said: no it still the same at it always was , it not about the version it about how the requirement to be in the commander to switch ammo make it impossible to switch ammo wen needed The commander is the loader, so it would make since for him to change/load ammo types as needed, gunner must select correct ammo from switch panel, but has no real control what ammo type is feed into the breaches. In a Scorpion turret there is a ready rack just to CMDR's right on floor, main rounds are behind him, coax, well everywhere....The commander is a very busy crew member in this type of arrangement.....how would I know that??? Quote Link to post Share on other sites
DarkAngel Posted January 28 Share Posted January 28 This is already in bugzilla Quote Link to post Share on other sites
Volcano Posted February 1 Share Posted February 1 Correct, this is a known issue ever since the Scimitar was implemented. The issue is that the AI commander never actually decides to switch ammo, because it prefers to use coax MG on enemy troops, rather than HE. Quote Link to post Share on other sites
Gibsonm Posted February 2 Share Posted February 2 7 hours ago, Volcano said: Correct, this is a known issue ever since the Scimitar was implemented. The issue is that the AI commander never actually decides to switch ammo, because it prefers to use coax MG on enemy troops, rather than HE. Which, depending on the range, makes sense when the Rarden cannon is limited to 3 round clips - as opposed to X00 rounds per min of MG fire. Quote Link to post Share on other sites
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