jppsx Posted January 28, 2021 Share Posted January 28, 2021 i like to know is there a bug whit the warrior armor or it supper thick ? i did shoot multiple apsfsds the one whit 500mm of penetration , heat and he round from a t-55 into the front of a warrior and it would just not die . 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted January 28, 2021 Share Posted January 28, 2021 19 minutes ago, jppsx said: i like to know is there a bug whit the warrior armor or it supper thick ? i did shoot multiple apsfsds the one whit 500mm of penetration , heat and he round from a t-55 into the front of a warrior and it would just not die . These round can on occasion just pass trough the vehicle. You need to hit something important inside (crew, engine, ammunition...) 0 Quote Link to comment Share on other sites More sharing options...
Jartsev Posted January 28, 2021 Share Posted January 28, 2021 Hitting a target doesn't necessary mean automatic instant catastrophic kill, especially in case of IFVs and APCs, which usually have much less vulnerable ammo inside, and are quite survivable in general- it is like a shooting BBs in to empty cans, if your ammo selection for engagement is wrong. But if you were able to hit a target, but didn't killed it, does not mean that target is intact- very likely, some systems got damaged, crew and carried troops suffered some losses, fuel is leaking etc. So if target is not yet dead doesn't imply that it is still able to fight back or move under own power(and if is still able, then probably with degraded performance). 0 Quote Link to comment Share on other sites More sharing options...
12Alfa Posted January 28, 2021 Share Posted January 28, 2021 (edited) Can you post ammo type/range, AAR time pic showing the impact with the data, and a pic of how the AFV's are positioned, ie: side on/head on etc? From this we can see what is actually happening. Thank you Edited January 28, 2021 by 12Alfa 0 Quote Link to comment Share on other sites More sharing options...
jppsx Posted January 29, 2021 Author Share Posted January 29, 2021 2 first aar are from mission i was doing and last one is testing he round again the front of warriors 1069319914_DesertAmbusht-55v2_5876_012821DESKTOP-CR5B1000.aar 1715546889_DesertAmbusht-55v2_5876_012821DESKTOP-CR5B1058.aar warrior armor test _11168_012921DESKTOP-CR5B0037.aar 0 Quote Link to comment Share on other sites More sharing options...
Jartsev Posted January 29, 2021 Share Posted January 29, 2021 Sorry, but those AARs do not show any bugs. 1) Note that all KE or HEAT impacts inflicted certain damage(AAR does not show detailed list of damage and some 'Light damage' entries could be actually not so light). 2) Note that most vehicles impacted by KE or HEAT died after receiving 2 or 3 shots 3) Engine on path of threat munition may greatly reduce damage received(by the price of mobility kill) 4) Add-on armor(which is essentially bulging plates/chobham) in case of Warrior reduces damage inflicted by HEAT(especially if projectile has very moderate rated RHA penetration of 380mm- like very average RPG). And then there is a limitation- we are not simulating degradation of add-on armor performance after multiple hits. So in other words pumping one BK-5 after another in to add-on armor in front of the driver is a kind of waste of ammo and time 5) Use of 100mm HE is case of wrong selection of ammo for engagement, plus there are certain general terminal effects modelling limitations(for example effects of shock loads on armor plates and weld lines are not accounted) 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted January 29, 2021 Members Share Posted January 29, 2021 Quote And then there is a limitation- we are not simulating degradation of add-on armor performance after multiple hits. True. But degradation of armor occurs only in the immediate vicinity of a previous projectile's impact location (like, two projectile calibers, about 5cm or less). Given the natural dispersion of shots in the order of magnitude of .2 ... .4 mil, at 500m distance 95% of all rounds are dispersed in a circular area of 40...80cm diameter (2 sigma), add to that aiming error. So, all in all it's a simplification that is irrelevant in most cases. I thought this was worth mentioning. 0 Quote Link to comment Share on other sites More sharing options...
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