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Bmp-2 TC palmswich fake release problem


Lumituisku

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Bmp-2 TC when overriding player gunner or designating by overriding can have a fake release, where he sees turret and gun moving to where he wants and player gunner doesn't notice anything happening.   

This problem only happens with another player as gunner.    AI gunner will follow commanders fake turret even with fake release 

 

How to re-produce this.   

Have two sessions of SB running,  join to BMP-2 as both gunner and commander.  Or have another player as your gunner. 

 

As commander  start overriding with P key / middle mouse button key, with  your mouse actively holding the screen.  Hit P / middle mouse button again,  without releasing mouse from screen.   =  Youre now controlling fake turret

 

This can be done even on periscope view and F1 view. 

 

 

 

 

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Yeah quite similar just different in that bmp2 commander can actually override. Just it is odd that it's like... Two stage trigger... Where overriding happens on first stage and on second stage it kind of releases for gunner but not for commander making him to believe that he is overriding. 

 

Also this and similar atleast to my testing and knowledge happens only on bmp2 and t55... Although these two are quite different cases of each others in a way.  On t55 there just simply isn't any overriding at all.. and on this there is like.. half? 

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  • 1 month later...

Umm...   

 

Regarding BMP-2  there is one more weird behavior here on multicrew.

 

In short if you watch video below. This is how things behave at the start of the session.  To commander turret and gun visually lag behind really badly.    However...  when gunner toggles slow speed O- key, and then back to normal, things normalise. But only after gunner does that.  

 

Also, I noticed that there is weird speed difference for commander between overriding and fake overriding.  It is visible on video on first post on this topic.   

 

 

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