stormrider_sp Posted April 9, 2021 Author Share Posted April 9, 2021 (edited) On 4/6/2021 at 6:53 PM, Ssnake said: Using (primarily) buildings from our object library will allow instancing (which is an important performance optimization). A map that is made all from custom, individial buildings will probably suffer in framerate. Do you mean custom in the sense of importing new 3d models? Is that possible? Edited April 9, 2021 by stormrider_sp 0 Quote Link to comment Share on other sites More sharing options...
stormrider_sp Posted April 13, 2021 Author Share Posted April 13, 2021 Summer version in the oven. Cheers 0 Quote Link to comment Share on other sites More sharing options...
JUST Posted June 17, 2021 Share Posted June 17, 2021 Can't wait to play on a good map with a high res. 1m resolution. Will be amazing. Thank you for spending so much energy and time on this. 0 Quote Link to comment Share on other sites More sharing options...
stormrider_sp Posted July 19, 2021 Author Share Posted July 19, 2021 On 6/17/2021 at 3:31 PM, JUST said: Can't wait to play on a good map with a high res. 1m resolution. Will be amazing. Thank you for spending so much energy and time on this. Thank you, I'm very short on these days, but I will try to send the last version to Alpha when Im back home in August. Cheers 0 Quote Link to comment Share on other sites More sharing options...
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