Koen Posted April 10, 2021 Share Posted April 10, 2021 Hi, Converting an old SB1-scenario with legacy AA-CROMPTONRI.ter & CROMPTONRI.raw. I did find on my computer CROMPTONRI.raw - but NOT AA-CROMPTONRI.ter (search full PC + see screenshot 2) So I skipped option 1: locate the map & convert it into a map package Instead I went for the 2nd option: extract the map. The Map Extraction Wizard however mentions: "AA-CROMPTONRI.ter. Embedded terrain map exists !" Map Extraction Wizard also strongly recommends the original TER (see screenshot 3) -> What am I missing ? -> Should I proceed with the extraction ? THX ! NB sry if I missed something in Volcano's FAQ: Want to update your MAP to work with 4.1? Read this - Support - Steelbeasts.com << 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 10, 2021 Members Share Posted April 10, 2021 You could create a copy of the file and rename it to CROMPTONRI.HGT .raw was the map data format for both .ter and .hgt format, which is why we later gave them different file extensions to avoid the very confusion that you experience right now. Internally they were still .raw, though, at least for a while. I don't know if the .raw file that you have it a tile map or an elevation map internally, so no guarantees that it'll work. But this is what I would try. 0 Quote Link to comment Share on other sites More sharing options...
stormrider_sp Posted April 10, 2021 Share Posted April 10, 2021 A simple way of doing this is to rename that .raw file to .hgt. Put it in the heightmaps folder and .ter in the terrains folder. In game, go to map editor, choose open default map, then File> Map package from ter and locate the .ter file to convert. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 10, 2021 Members Share Posted April 10, 2021 IF the .raw file actually is an elevation map. Could also be a SB1 tile map (less likely but not impossible). Now, tile maps are much smaller than elevation maps, but with just a single file comparisons are hard ... except with the .ter map that already exists. 0 Quote Link to comment Share on other sites More sharing options...
Koen Posted April 10, 2021 Author Share Posted April 10, 2021 (edited) I proceded with the 2nd option and simply extracted the map. => That works ! Now I have: * a Package with a TER and LNT file (both called "AA-CROMPTONRI") * a HGT file (called CROMPTONRI) Doesn't matter that I'm a bit confused - maps are complex. THX for your help ! Edited April 10, 2021 by Koen 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 11, 2021 Members Share Posted April 11, 2021 The topic is complex. I wouldn't expect you to understand all the finer points right away after an extended hiatus from Steel Beasting. That being said, please take the time and study the relevant sections in the user's manual (Map Editor chapter) so we have a common basis to discuss emerging questions. 0 Quote Link to comment Share on other sites More sharing options...
Koen Posted April 11, 2021 Author Share Posted April 11, 2021 So, I updated this older scenario from pre-2006 (!) to SB Pro PE 4.259. Incredible that such an old scenario still works well in today's SB ! And IMHO it's still an exciting scenario ! Not thx to me - but simply bcs it's based on the book of John Antal: "Armor Attacks - The Tank Platoon" !! Uploaded now (pending approval of a moderator) Last question pls: In the Zipfile of the scenario I also added the MAPS: a) package "AA-CROMPTONRI": this package a TER file (actually twice & identical, strangely enough) and an LNT file and a MRF file. b) the "CROMPTONRI" HGT file (3,5 mb all in all ..) -> Will this be sufficient for the "students" 😉 to play this scenario ? -> Or do I have to upload the maps also separately from the scenario ? -> Or should I even use the Steel Beasts Map Package Transfer Tools ? Thx ! Memo to myself: Want to update your MAP to work with 4.1? Read this - Support - Steelbeasts.com New at uploading maps and completely lost. - Support - Steelbeasts.com 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted April 11, 2021 Share Posted April 11, 2021 If you want to share the scenario you'll need to share the map package too. You can no longer embed a map "in" a scenario. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 11, 2021 Members Share Posted April 11, 2021 The HGT file is not needed after conversion. The map package would ideally be uploaded to our eSim Games map server. eSim staff will do this for you. So in the end the download might only be the scenario file itself, and if you then want to run it it will identify and pull the right map package from the eSim Games map server ... provided that you gave installed the map package transfer manager and provided that your computer is connected to the interwebs. 0 Quote Link to comment Share on other sites More sharing options...
Koen Posted April 12, 2021 Author Share Posted April 12, 2021 Maps: I get a bit lost with them these days 😉 Seriously, thx for the help, I’m learning ... 0 Quote Link to comment Share on other sites More sharing options...
Count Sessine Posted April 18, 2021 Share Posted April 18, 2021 On 4/12/2021 at 7:12 AM, Koen said: Maps: I get a bit lost with them these days 😉 Seriously, thx for the help, I’m learning ... hi Koen I have downloaded the scenario but it can't find the map - is there an ID for it or something? I find the map system quite confusing, I must say. 0 Quote Link to comment Share on other sites More sharing options...
Count Sessine Posted April 18, 2021 Share Posted April 18, 2021 I get this error 0 Quote Link to comment Share on other sites More sharing options...
Koen Posted April 18, 2021 Author Share Posted April 18, 2021 Alas, yes. Sean/eSim is kindly looking into this. There will be a solution 0 Quote Link to comment Share on other sites More sharing options...
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