Koen Posted April 13, 2021 Share Posted April 13, 2021 Hi, Any idea’s for a map that resembles the terrain in the picture below ? It’s from a John Antal book. I’ll check the mapslibrary myself, but if by chance anyone has inspiration that would be helpful, THX ! 0 Quote Link to comment Share on other sites More sharing options...
stormrider_sp Posted April 13, 2021 Share Posted April 13, 2021 Perhaps NTC? 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted April 13, 2021 Share Posted April 13, 2021 (edited) I took a look at the Hannover and Wolfsburg maps but didnt find a good match. Perhaps theres a part of the Fulda Gap map thats suitable? (Assuming this is European Woodland style terrain that youre looking for) Edited April 13, 2021 by Bond_Villian 0 Quote Link to comment Share on other sites More sharing options...
stormrider_sp Posted April 13, 2021 Share Posted April 13, 2021 I'd say that given the elevation, ~700m, it matches the NTC like a glove. I don't know many maps that have such base elevation. 0 Quote Link to comment Share on other sites More sharing options...
Koen Posted April 13, 2021 Author Share Posted April 13, 2021 Aha, that would be quite possible 💡, as I see now that Antal was XO, 1st Bat, 63rd Armor (OPFOR) when he wrote “Armor Attacks” !! 😎 thx 0 Quote Link to comment Share on other sites More sharing options...
Scrapper_511 Posted April 13, 2021 Share Posted April 13, 2021 Check stock Fulda map, Eiterfeld region. 0 Quote Link to comment Share on other sites More sharing options...
Koen Posted April 14, 2021 Author Share Posted April 14, 2021 9 hours ago, Scrapper_511 said: Check stock Fulda map, Eiterfeld region. Will do so as well, thx 0 Quote Link to comment Share on other sites More sharing options...
Scrapper_511 Posted April 15, 2021 Share Posted April 15, 2021 What is that terrain feature along 3rd Platoon’s advance? Depression? 0 Quote Link to comment Share on other sites More sharing options...
stormrider_sp Posted April 15, 2021 Share Posted April 15, 2021 2 hours ago, Scrapper_511 said: What is that terrain feature along 3rd Platoon’s advance? Depression? A wadi, a river dry bed. 0 Quote Link to comment Share on other sites More sharing options...
Koen Posted April 15, 2021 Author Share Posted April 15, 2021 Yes, a wadi But I can’t pinpoint this terrain on the NTC -map =>Looking for alternative solutions Thx all Best, K 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted April 15, 2021 Share Posted April 15, 2021 It might help if there was a bit more to go on, like is it supposed to be a real world location vs hypothetical, desert/grassland/forest, etc. 0 Quote Link to comment Share on other sites More sharing options...
Koen Posted April 15, 2021 Author Share Posted April 15, 2021 Well in the book it’s desert 🌵 (“The Valley of Tears”). Given Antal’s function at the NTC at that time (XO, 1st Bat, 63rd Armor - OPFOR) I was hoping it’d be a real location @ NTC. I suspect more and more however, that it’s a fictional location, as I can’t recognise those hills on the NTC-map. Checking the other maps now, for an alternative. Golan is a 1st possibility. 0 Quote Link to comment Share on other sites More sharing options...
Mirzayev Posted April 15, 2021 Share Posted April 15, 2021 I don't know of anything that is exact to those out here, but here are a few locations that come to mind: Brown/Debnam Pass - The Whale Gap (probably based on a fictional, scaled-down version of this) Portapotty Wadi/1SG Wadi 0 Quote Link to comment Share on other sites More sharing options...
Mirzayev Posted April 15, 2021 Share Posted April 15, 2021 Just for fun (while on the subject): A view of the Whale Gap in Steel Beasts: A view of the Whale Gap in real life: 0 Quote Link to comment Share on other sites More sharing options...
stormrider_sp Posted April 15, 2021 Share Posted April 15, 2021 1 hour ago, Koen said: Well in the book it’s desert 🌵 (“The Valley of Tears”). Given Antal’s function at the NTC at that time (XO, 1st Bat, 63rd Armor - OPFOR) I was hoping it’d be a real location @ NTC. I suspect more and more however, that it’s a fictional location, as I can’t recognise those hills on the NTC-map. Checking the other maps now, for an alternative. Golan is a 1st possibility. If you really want a terrain that matches the one on the picture and you cant find something similar in the NTC map, I'd recommend that you download the pro version of L3DT (which is now free) and try to draw the heightmap manually, export to ASC and ask someone to import it for you. http://www.bundysoft.com/L3DT/ Cheers 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted April 15, 2021 Share Posted April 15, 2021 20 minutes ago, Mirzayev said: Just for fun (while on the subject): A view of the Whale Gap in Steel Beasts: A view of the Whale Gap in real life: Nice... Got to check my Bergen Pictures and see If I can do the same there 😉 0 Quote Link to comment Share on other sites More sharing options...
Koen Posted April 16, 2021 Author Share Posted April 16, 2021 13 hours ago, stormrider_sp said: If you really want a terrain that matches the one on the picture and you cant find something similar in the NTC map, I'd recommend that you download the pro version of L3DT (which is now free) and try to draw the heightmap manually, export to ASC and ask someone to import it for you. http://www.bundysoft.com/L3DT/ Cheers Interesting, thx ! (but above my skills & timebudget) 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted April 17, 2021 Share Posted April 17, 2021 @Mirzayev I also thought that OPs map was Whale Gap or the Red Lake area at first impression. 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted April 17, 2021 Share Posted April 17, 2021 (edited) I drew up a crude map in GIMP, gave it some erosion with Wilbur and then imported it into SB as an 8 bit raw image, SB1 style. The map is "unpublished" so you can edit the actual terrain and theme however you like, I just tossed in some different terrain for the hills so it wasn't all the same scrubland. The grid lines are offset a bit and the altitude is way lower as the old maps are only 0-100m, but the relative heights shouldn't be terribly far off. Map 4 - Koen.7z Edited April 18, 2021 by Rotareneg 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted April 17, 2021 Share Posted April 17, 2021 39 minutes ago, Rotareneg said: I drew up a crude map in GIMP, gave it some erosion with Wilbur and then imported it into SB as an 8 bit raw image, SB1 style That's awesome. Does Wilbur export to SB format or is there another step in there? 0 Quote Link to comment Share on other sites More sharing options...
stormrider_sp Posted April 17, 2021 Share Posted April 17, 2021 3 minutes ago, Apocalypse 31 said: That's awesome. Does Wilbur export to SB format or is there another step in there? Another step. 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted April 17, 2021 Share Posted April 17, 2021 (edited) I roughly sketched out the hills and wadi in GIMP and saved as a greyscale .png, loaded that into Wilbur to do various terrain processing things, exported it as an 8 bit .bmp height map file, loaded that back into GIMP, flipped it vertically (for some reason SB1 maps are flipped on the N-S axis) adjusted the levels to get the elevations roughly where they need to be, saved that as a raw file and then used a hex editor to add the width and height to to beginning of the file, renamed the file extention to .hgt, put it on the maps folder where the old style maps are stored (not the new 4.1 style maps,) and then used the import .hgt function in the map editor. Edited April 17, 2021 by Rotareneg 0 Quote Link to comment Share on other sites More sharing options...
Lt DeFault Posted April 18, 2021 Share Posted April 18, 2021 🤯 0 Quote Link to comment Share on other sites More sharing options...
Koen Posted April 18, 2021 Author Share Posted April 18, 2021 14 hours ago, Rotareneg said: I drew up a crude map in GIMP, gave it some erosion with Wilbur and then imported it into SB as an 8 bit raw image, SB1 style. The map is "unpublished" so you can edit the actual terrain and theme however you like, I just tossed in some different terrain for the hills so it wasn't all the same scrubland. The grid lines are offset a bit and the altitude is way lower as the old maps are only 0-100m, but the relative heights shouldn't be terribly far off. Map 4 - Koen.7z 386.77 kB · 2 downloads That's magnificent ! Thank you very much, @Rotareneg And now I have NO excuse anymore not to make this scenario 😄 It will be the first tactical excercise from John Antal's "Armor Attacks - The Tank Platoon" Still pondering if I turn it into a mini-operation or not. Actually the second tactical excercise from the same book is now available in the Downloads as well. BUT there currently is still a problem with the map (download not possible). Sean is kindly looking into this with eSim. Maps are still a bit of Rocket Science for me, I'm afraid. I'll have questions ... For starters: can I make the wadi much deeper ? To the point that it's walls are almost like a canal, so no escape for any silly tank commander that would have decided to drive into into it ... 😉 (if not possible, then so be it, I can cut out that branch from the story) Thx again ! 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted April 18, 2021 Share Posted April 18, 2021 (edited) 13 minutes ago, Koen said: can I make the wadi much deeper ? To the point that it's walls are almost like a canal, so no escape for any silly tank commander that would have decided to drive into into it Making the wadi 2 pixels wide (or wider) will usually result in this. Also modifying the traction and drag properties of the wadi terrain type in the theme editor (within the map editor) can make terrain very difficult/impassable. Or using a tank ditch might be more suitable. Edited April 18, 2021 by Bond_Villian 0 Quote Link to comment Share on other sites More sharing options...
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