Lumituisku Posted June 6, 2021 Share Posted June 6, 2021 As tittle says Leopard, loaderx isn't rendered trough the mesh curtain around the gun problem occurs on all leopards 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted June 6, 2021 Members Share Posted June 6, 2021 At first glance I suspect that it is the consequence of the optimizations that we made in the render code for textures with transparency. I'm not sure if we can have both in SB Pro 4.x, high framerates thanks to instancing of trees and chicken wire fences, AND loaders visible through those screens. But I'll put it on the list for investigation. May well be that we'll have to switch to articulated 3D wire meshes rather than simple surfaces with transparent texture parts. 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted June 6, 2021 Author Share Posted June 6, 2021 What I find odd is that rest of the tank is seen through the mesh, even moving lower hull. 16 minutes ago, Ssnake said: At first glance I suspect that it is the consequence of the optimizations that we made in the render code for textures with transparency. I'm not sure if we can have both in SB Pro 4.x, high framerates thanks to instancing of trees and chicken wire fences, AND loaders visible through those screens. But I'll put it on the list for investigation. May well be that we'll have to switch to articulated 3D wire meshes rather than simple surfaces with transparent texture parts. 👍 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted June 6, 2021 Members Share Posted June 6, 2021 The rest of the tank is the same mesh as the screen guard. We had to disable depth sorting with transparent surfaces. Usually that doesn't matter much, here it does. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.