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Skin/turret interior modding.


DavidZill
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Been playing Steelbeasts since its beginnings, I love how far its gone. Former M1 Abrams crewman (Army/ 19K), so I’m obviously a huge fan of the M1. The turret interior is relatively plain compared to the textures of the M60A3, and other vehicles. I have Photoshop, is it possible to edit the turret interior textures for the M1 to bring it up to par with the M60 and such?

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If you quadruple the texture size I suppose you could make it look nicer. We're kinda conservative with texture usage simply because there are so many playable vehicles in Steel Beasts these days that in a scenario with many different vehicles loading all these large textures into video memory increases loading times (obviously) as well as video memory. Depending on your graphics card and other graphics settings this could potentially result in a situation where more video RAM is required than available, resulting in (much) lower frame rates once that the max limit is exceeded.

But if you do it for just that one vehicle I don't think it's going to be a problem.

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8 hours ago, Ssnake said:

If you quadruple the texture size I suppose you could make it look nicer. We're kinda conservative with texture usage simply because there are so many playable vehicles in Steel Beasts these days that in a scenario with many different vehicles loading all these large textures into video memory increases loading times (obviously) as well as video memory. Depending on your graphics card and other graphics settings this could potentially result in a situation where more video RAM is required than available, resulting in (much) lower frame rates once that the max limit is exceeded.

But if you do it for just that one vehicle I don't think it's going to be a problem.

I imported a M1 turret file into Photoshop and tried it out. Definitely works! I will work on this, will probably take me a few weeks but I’ll upload a redone Abrams turret interior.  

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