BadgerDog Posted July 14, 2021 Share Posted July 14, 2021 Can someone explain to me how the "Incremental Time" option box works under the "Conditions" for Control Logic? I'm trying to get a timing function to work. I'd like to measure how long a unit(s) stays in one place without moving and if it exceeds a certain number of minutes, the unit will EMBARK. Conversely if the amount of time set has NOT expired, it will remain in-place. I hope I explained that well enough. 😀 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted July 14, 2021 Share Posted July 14, 2021 (edited) 28 minutes ago, BadgerDog said: I'd like to measure how long a unit(s) stays in one place without moving and if it exceeds a certain number of minutes, the unit will EMBARK. Conversely if the amount of time set has NOT expired, it will remain in-place. Place the unit/s ( UNIT 1/A ) in a region ( EMBARK REGION ) , create a CONDITION ( UNIT 1/A IN EMBARK REGION ) that checks if unit 1/A is in the EMBARK REGION { UNIT "1/A" IS IN REGION "EMBARK REGION" } , reference this CONDITION in the EMBARK IF dialogue box { BLUE CONDITION "UNIT 1/A IN EMBARK REGION" IS TRUE FOR "?" MINUTES }. Hope that makes sense. I dare say there is a better way, im not great with scripted AI maneuver. I should say that i havent tested this, its quite possibly bullshit 🚮 Edited July 14, 2021 by Bond_Villian 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted July 14, 2021 Share Posted July 14, 2021 58 minutes ago, BadgerDog said: Can someone explain to me how the "Incremental Time" option box works under the "Conditions" for Control Logic? I'm trying to get a timing function to work. I'd like to measure how long a unit(s) stays in one place without moving and if it exceeds a certain number of minutes, the unit will EMBARK. Conversely if the amount of time set has NOT expired, it will remain in-place. I hope I explained that well enough. 😀 Why don't you just adjust delay condition on embark route... Giving it wanted delay before it moves? 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted July 14, 2021 Share Posted July 14, 2021 Incremental time starts counting when a unit arrives at a waypoint, so if you have a route leading away from a waypoint with a embark if condition set to incremental time > 5 min they'll hold there for 5 minutes before moving on. 4 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted July 14, 2021 Members Share Posted July 14, 2021 X actly. As if the answer was lifted straight from the user's manual. 😉 1 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted July 14, 2021 Author Share Posted July 14, 2021 3 hours ago, Rotareneg said: Incremental time starts counting when a unit arrives at a waypoint, so if you have a route leading away from a waypoint with a embark if condition set to incremental time > 5 min they'll hold there for 5 minutes before moving on. Thank you... I didn't know that .. appreciate the feedback. I think that idea might work for me. 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted July 14, 2021 Author Share Posted July 14, 2021 3 hours ago, Ssnake said: X actly. As if the answer was lifted straight from the user's manual. 😉 Hi Nils ... 🙂 I have the bound manual you had kindly sent me.. thank you. 👍 I looked before I posted. What page number is that function referenced? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted July 14, 2021 Members Share Posted July 14, 2021 I recommend to use the PDF if you're searching for something, like "incremental" (Windows Start Menu > eSim Games > Steel Beasts > Documents > SBPro Manual.pdf). If you don't like to read on the screen, at least you immediately know which page and chapter to look for in the printed edition. 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted July 15, 2021 Author Share Posted July 15, 2021 12 hours ago, Ssnake said: I recommend to use the PDF if you're searching for something, like "incremental" (Windows Start Menu > eSim Games > Steel Beasts > Documents > SBPro Manual.pdf). If you don't like to read on the screen, at least you immediately know which page and chapter to look for in the printed edition. Thanks Nils, but I have no file titled SBPro Manual.pdf anywhere in that directory or on my system? Where can I download it? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted July 15, 2021 Members Share Posted July 15, 2021 Maybe it's still called "User's Manual.pdf"? Could also be that it's right in the SB Pro PE folder of the Windows Start menu, not "Documents" (Working mobile, and from memory right now... so that's why I'm not giving a straight answer, sorry.) 0 Quote Link to comment Share on other sites More sharing options...
TSe419E Posted July 15, 2021 Share Posted July 15, 2021 Here ya go. SBProManual.pdf 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted July 16, 2021 Author Share Posted July 16, 2021 12 hours ago, TSe419E said: Here ya go. Thank you ... 😀 Appreciate that ..... 0 Quote Link to comment Share on other sites More sharing options...
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