ben Posted July 27, 2021 Share Posted July 27, 2021 (edited) I'm having big problems getting infantry mortar teams to function properly in some scenarios. Every time I try and reproduce a problem I run into another problem. The problems seem to mostly effect SMOKE. I am using the 81mmLong with the 5500m range SMOKE and HE loads. At first I thought it was simply a bug that they cannot fire smoke at targets at a lower elevation than the tube, elevation above sea level I mean. The missions will count down to 0seconds and then just reamin "Active" on the menu and never clear. This interrupts following missions indefinately. In my tests however I have experienced some other issues too: - Sometimes the AI choose HE instead of SMOKE! - Some tgts will fall way short. To reproduce the issues please call smoke misions on a variety of RefPoints in my test scenario attached. 81mmLongTest1.sce Edited July 27, 2021 by ben 1 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted July 27, 2021 Members Share Posted July 27, 2021 Thanks, you may have found a bug. Alternatively, you may have rediscovered #6333, or found "an extension" to it. 1 Quote Link to comment Share on other sites More sharing options...
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