Apocalypse 31 Posted November 28, 2021 Share Posted November 28, 2021 Will the AI use the 2S9 Nona to call for fire? The Nona is technically a mortar, and I know the AI has certain restrictions. 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted November 28, 2021 Share Posted November 28, 2021 34 minutes ago, Apocalypse 31 said: Will the AI use the 2S9 Nona to call for fire? The Nona is technically a mortar, and I know the AI has certain restrictions. AFAIK not 1 Quote Link to comment Share on other sites More sharing options...
Poofydoodle Posted November 28, 2021 Share Posted November 28, 2021 As far as I know the ai wont use any on map artillery only off map. Im not sure if there is a way to script ai arty to fire at a certain time though 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted November 28, 2021 Share Posted November 28, 2021 3 minutes ago, Poofydoodle said: Im not sure if there is a way to script ai arty to fire at a certain time though You can script Arty via events, conditions, triggers, time, etc. 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted December 20, 2021 Share Posted December 20, 2021 (edited) To answer @Apocalypse 31's specific question, the 2S9 Nona is a self propelled Mortar. Same as the M1064A3 & Piranha Mortar carriers. (well, sort of, the does Nona have a turret) To elaborate on that answer: The AI in the action phase will only use "tube artillery" (I.E. Howitzers and SPGs) in the "action phase" Both off map "orbital support platform" and on map. The Support menu needs to be set for Allow AI to call for fire, in the mission editor. Rockets and Mortars are human use only. (Either by call for fire in the "action phase" or Mission editor scripted) "action phase" = the dynamic 3D (shoot things) environment where sounds play, vehicles move around and things blow up. Edited December 21, 2021 by Hedgehog 2 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted December 20, 2021 Share Posted December 20, 2021 7 hours ago, Hedgehog said: AI will only use "tube artillery" I.E. Howitzers Both off map and on map Support menu needs to be set for Allow AI to call for fire. Rockets and Mortars are human use only. 2S9 is a mortar. Same as the M1064A3 & Piranha Mortar carriers Pretty sure the scripted missions (not called for, but driven by Events) support rockets. 0 Quote Link to comment Share on other sites More sharing options...
DarkAngel Posted December 20, 2021 Share Posted December 20, 2021 1 hour ago, Gibsonm said: Pretty sure the scripted missions (not called for, but driven by Events) support rockets. off map only 1 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted December 20, 2021 Share Posted December 20, 2021 (edited) 1 hour ago, DarkAngel said: off map only Yes I know. That is you plot the mission in the Mission Editor (hence my use of the term "scripted"): This works for both Rockets and Mortars. Edited December 20, 2021 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
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