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AI crossing bridges


Glock
Go to solution Solved by Mirzayev,

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Cross-country movement should always be plotted with Navmesh support. Depending on your settings this is enabled by default, or has been switched to require holding the Alt key when creating the route leg (I would in that case recommend changing the UI logic so that holding the Alt key disables Navmesh support).

Navmesh support is an enabler for a lot more than bypassing static obstacles such as a river bank. FEX, you could plot a route across a river that might invoke a massive detour to the nearest suitable bridge. But if the unit has not made a lot of progress on that detour while an AVLB creates a river crossing, that unit would automatically sense the shortcut and then take that new bridge across the river. But this only works if Navmesh support is enabled.

 

Alternatively you can set units to column formation and hold the Shift key to create a route that is forced to stick to a road (and remember to continue driving in column formation for at least another 300 meters before changing formation to something other than column). But beware that this forced road movement does not check for the load limits of bridges. But you learned that already. :)

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