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Kanium Sunday 24th of July "Operation Charger II" by Apocalypse & Ben


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Kanium Sunday 24th of July "Operation Charger II" by Apocalypse & Ben

 

For all players: From now on we will be there about 30 minutes before go time to test everything. If it isnt sorted before GO time, then we will have to start the game at the allotted time, for the benefit of all the other players.

 

Where: Kanium TS : teamspeak3.i3d.net:10077 

 

World Clock 1800 GMT (Same time as always in Europe - adjusted for Daylight Savings Time: click the time below for your local time) 

 

World clock 1800 GMT

 

IMPORTANT NOTICE:

This SB session may be recorded with video and sound and uploaded, including to a public youtube or Twitch channel. 

 

IMPORTANT NOTICE II:

I suggest to all who play with us download and install Chris mappack:

 

ChrisReb Mappack V.4

 

Untile further notice will be working with this mappack and the official one when making scenarios.

 

AS always, then we are running the session with the latest version of Steelbeasts.

 

Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance 😁

 

image.thumb.png.0e2ce27d8925728b7eadb64f93d37f68.png

 

Operation Charger II by Apocalypse and Ben

 

I. SITUATION   
  
    a. Enemy. 
        Our success in Sayra didn't break their backs. The enemy retrograded from Sayra and has regrouped for another attack, an attempt to gain what they've previously lost. We expect their attack to focus on the crossing points along the Trevira River with the goal of re-taking Sayra. 

    b. Friendly.  
        To our north, the 2nd Battalion seized Gakas and is preparing to attack along the northern axis to protect our flank. Our BN HQ has jumped to Sayra and re-established its Unit Maintenance Control Point (UMCP)
 

II. MISSION: Your combat team attacks to clear enemy forces from Cantavo
  

III. EXECUTION   
  
    a. Key Tasks 
        1. Defeat the enemy attack & retain Sayra
        2. Clear enemy forces from Cantavo
 
    b. Fires   
        1. 4x 120mm Tubes (organic) 
        2. 1x6 battery of 155mm (direct support)
        3. Fire Support Team (A9) 
 

IV. SERVICE & SUPPORT 
    a. Recovery, Medical, and Supply are all organic to your company 
    b. Repair. The Battalion UMCP will repair/revive all vehicles 


V. COMMAND AND SIGNAL
    a. Friendly ID: On
    b. Map Contacts: Enabled
 

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Manninglist
 

Command SEC A COY

A66 M1A2(SEP): Assassin 7 (Kanium,US)

A-OPS M1A2(SEP): 

A91 FOV90: 

 

A1 Tank PLT M1A2(SEP)

A11: Assassin 7 (Kanium,US)

A12: Badger (Kanium,CAN)

A13:

A14: 

 

A2 Tank PLT M1A2(SEP)

A21: Major Duck (Kanium,DK) 

A22: 

A23: Connaugh (Kanium,US)

A24: 

 

A3 Tank PLT M1A2(SEP)

A31: 

A32: Lusik (?,PL)

A33: 

A34: Roerbaek (Kanium,DK)   

 

A5 CSS PLT

A51 Vector ATTV: 

A52 Boxer Medic

A53 M977 HEMTT

A56 Wisent ARV

 

 

A8 Mortar SEC

A81 M1064A3

A82 M1064A3

A83 M1064A3

A84 M1064A3

 

Command SEC C COY

C66 Piranha DF30:

 

C1 MECH INF PLT Piranha DF30

C11: Kingtiger (Kanium,SE) 

C12: Smiley (Kanium,SE)

C13:

C14: Snoggy(Kanium,CAN)

 

C2 MECH INF PLT Piranha DF30

C21: Mirzayev (Kanium,US)

C22: 

C23: RooksandKings (?,US)

C24: Apocalypse 31 (Tanksim,US)

 

E1 Bridge SEC (Biber)

E11: 

E14:

 

Gunner:


 

Any where:

 

 

Cant Make:
Nike Ajax (Kanium,DK)

Higgs (Kanium,CH)

JAG-11A (Kanium,US)

Wiglif (Kanium,US)

Edited by Major duck
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