Captain_Colossus Posted August 30, 2022 Share Posted August 30, 2022 under the umbrella of the combined heat blur, destroyed textures and blown off doors and hatches on vehicles, it gives the impression of a much more polished product; sure there is nice content like new vehicles and my favorite, the infantry trenches, but overall my impression is there is more polish, including the missile flight characteristics; it might even be argued that the destroyed vehicles could fall more on the entertainment side than being necessary for pure training value, but it is appreciated nonetheless. it aids the illusion better 2 Quote Link to comment Share on other sites More sharing options...
iamfritz Posted September 10, 2022 Share Posted September 10, 2022 I have not gotten it yet, I will soon. But I want to brag that I have been playing Steel Beasts since the early 2000s, purchased on a device called a "CD-ROM" at a place called a "Computer (or PC) Game Store". I even played with some of the vehicle textures. It has come an amazing long way and I look forward to seeing 4.3 and beyond. 0 Quote Link to comment Share on other sites More sharing options...
Parachuteprone Posted September 12, 2022 Share Posted September 12, 2022 I'm happy to see all the crew members in the Leopard 2's 0 Quote Link to comment Share on other sites More sharing options...
Parachuteprone Posted September 12, 2022 Share Posted September 12, 2022 And trenches 0 Quote Link to comment Share on other sites More sharing options...
TSe419E Posted September 12, 2022 Share Posted September 12, 2022 I watched a session today and really liked how the terrain seemed to have more texture. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted September 12, 2022 Members Share Posted September 12, 2022 Sames as 4.1, but it's mostly when the sun is close to the horizon that the variations in the ground become more noticeable. 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted September 16, 2022 Share Posted September 16, 2022 On 9/12/2022 at 1:16 AM, Parachuteprone said: I'm happy to see all the crew members in the Leopard 2's Only the 2A4 has a gunner modelled though, i think 0 Quote Link to comment Share on other sites More sharing options...
Count Sessine Posted September 16, 2022 Share Posted September 16, 2022 I like Operation Oryx, not very far into it yet, but it very well done @ben@Apocalypse 31 1 Quote Link to comment Share on other sites More sharing options...
Parachuteprone Posted September 16, 2022 Share Posted September 16, 2022 11 hours ago, Hedgehog said: Only the 2A4 has a gunner modelled though, i think Actually, the 2A6M2 does and the 2A4. The 2A6 does not- odd . Haven't checked any of the A5's 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted September 16, 2022 Members Share Posted September 16, 2022 2A6M2 is a new model, so it's made to the latest standard if you will. The others will eventually too, when it's their turn in the facelift/maintenance cycle. 1 Quote Link to comment Share on other sites More sharing options...
Higgs Posted September 17, 2022 Share Posted September 17, 2022 (edited) 11 hours ago, Ssnake said: 2A6M2 is a new model, so it's made to the latest standard if you will. The others will eventually too, when it's their turn in the facelift/maintenance cycle. I saw your comment and wanted to check because I had not noticed that yet. What I quickly noticed is that (at least sometimes) the gunner sits too high. In the image provided below the gunner sits on the back rest of the gunner seat. 😁 For reference the same situation inside the A4 with the gunner properly sitting in his seat. Not that that's something super important, I just realised it and thought I'd let you know. Edited September 17, 2022 by Higgs 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted September 17, 2022 Members Share Posted September 17, 2022 Thanks. One more for the database, No. 11278. 0 Quote Link to comment Share on other sites More sharing options...
RENEGADE-623 Posted September 18, 2022 Share Posted September 18, 2022 15 hours ago, Higgs said: You have met the headless horseman, now time to meet his younger brother, the Headless Tank Gunner 1 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted September 18, 2022 Members Share Posted September 18, 2022 ...and Roland; can't make a collection of headless guys without him. 1 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted September 19, 2022 Moderators Share Posted September 19, 2022 Regarding the Leopard 2A4 -- it will not get a 3D gunner until (if ever) it is updated. That is just the way it has to be, and there are other vehicles like that too. The older they are, the less likely they have a 3D crew, but they still have the invisible 3D crew "box" for damages, of course. The 2A7's gunner can be lowered in the interior of course. This is purely visual. Problem there being that the exterior and interior do not always 100% line up, so if the interior doesn't have its own offsets, then it will just appear in 3D space where the exterior gunner is (which is accurate, but often has to be nudged around to put the butt in the chair, but that isn't always remembered during development). 😑 1 Quote Link to comment Share on other sites More sharing options...
Splash Posted September 20, 2022 Share Posted September 20, 2022 3 hours ago, Volcano said: Regarding the Leopard 2A4 -- it will not get a 3D gunner until (if ever) it is updated. The 2A4 has a gunner as of 4.357. Evidence in the posts and pic above. It, the 2A6Ma2 and Leopardo2 have the gunner crewman modeled now. The 5's and the 6 don't, which is the odd thing since the 2A6Ma2 uses the 5/6 model and view for F7. If I'm not mistaken (might be) the current 2A4 is of similar or older vintage than the 2A5's in SB. 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted September 20, 2022 Moderators Share Posted September 20, 2022 Correct about the interior, I was referring to the 3D crewman on the exterior model, used for damage determination (which is only visible in the AAR impacts), which I guess no one was referring to. In that case, the exterior of the 2A4 would have to be updated (if ever) before a gunner would appear in those AAR impacts, but until that happens the gunner can still get damaged by the old invisible "crew boxes". But I see what the point is now -- the 2A4's interior gunner is in the seat and the 2A6MA2 is not. That should be an easy fix... 👍 EDIT: Actually it might not be, for technical reasons, but we will try. 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted September 24, 2022 Share Posted September 24, 2022 1 Quote Link to comment Share on other sites More sharing options...
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