Nike-Ajax Posted August 16, 2022 Share Posted August 16, 2022 Kanium Sunday 21st of August "Operation Bronze Hammer" By Apocalypse For all players: From now on we will be there about 30 minutes before go time to test everything. If it isnt sorted before GO time, then we will have to start the game at the allotted time, for the benefit of all the other players. Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1800 GMT (Same time as always in Europe - adjusted for Daylight Savings Time: click the time below for your local time) World clock 1800 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube or Twitch channel. IMPORTANT NOTICE II: I suggest to all who play with us download and install Chris mappack: ChrisReb Mappack V.5 Until further notice will be working with this mappack and the official one when making scenarios. AS always, then we are running the session with the latest version of Steelbeasts. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance 😁 Operation Bronze Hammer By Apocalypse Combat Power: A Co: 3x Tank Plt B Co: 3x Tank Plt C Co: 3x Tank Plt / 1x Light Inf PLT (Defending) D Co: 3x Mech Inf Plt E Co: 2x EN Vehicles (Land w/ C CO) F Co: 2x Stryker MGS Plt, 1x LAV PLT I. SITUATION Enemy forces defending the area with a mechanized infantry brigade (BMP-3) supported by T-90 tanks. We expect a disruption force positioned between PL AXE and BOW with mostly light and mechanized forces with their main battle zone between PL BOW and CHAIN, followed by a support zone around the town of Kupo and Port Surao. We expect to see company battle positions defending along key terrain, supported by tank platoons in hide sites further to the rear. Enemy forces are oriented on the Main Battle Zone, but will fall back to Port Surao and Kupo to defend. We dont expect a constested landing on the west shore, however, the north shore is defended and the enemy has conducted probing attacks against C Co's position all night. II. MISSION. Attack to clear enemy forces from the Kupo Penninsula. III. EXECUTION a. Tasks 1. Clear Kupo 2. Clear Port Surao b. Fires Guns: 18x (720 HE / 560 SMK) Tubes: 6x Wheeled Mortars (will land with HQ) Air: 15x Airstrikes Helicopters: None - weather does not support c. Force Flow HQ: Landing at H+30min at east shore (scout platoon landed) A Co: Landed on west shore B Co: Landing at H+30 min at south shore C Co: Landing at H+40 min at south shore D Co: Landed on west shore // CO + D3 landing at H+30 E Co: Landing with C CO Assets F Co: Prepared to land on north shore (TRIGGER 1) IV. SERVICE & SUPPORT a. Resupply: 3x Trucks (will land with HQ) b. Repair: Post-Operation (no assets) c. Medical: 2x Ambulance (will land with HQ) d. Transportation: I CO is your amphibious force - will automatically land forces ashore (non-playable) V. SIGNALS -Map Contacts: Enabled -Friendy ID: On -Overhead View: On -Triggers 1. Lands F CO Scoring Major Victory: 100pts Victory: 80pts Kupo Cleared: 40pts Port Surao Cleared: 40pts Less than 50% AFV losses: 20pts Ending -Kupo is cleared of enemy and friendly forces not under direct fire in Kupo for 2 min -Port Surao is cleared of enemy and friendly forces not under direct fire in Port Surao for 2 min -Friendly forces anywhere not under direct fire for 2 min TEST SCENARIO: Apocalypse_COOP_OPBronzeHammer_v3 TEST.sce 1 Quote Link to comment Share on other sites More sharing options...
Nike-Ajax Posted August 16, 2022 Author Share Posted August 16, 2022 (edited) Manninglist: C66 M1A1 (HA): Mirzayev (Kanium,US) A1 M1A1 (HA) A11 Assassin (Kanium,US) A12 Badger (Kanium,CAN) A13 Higgs (Kanium,CH) A14 A2 M1A1 (HA) A21 Major Duck (Kanium,DK) A22 IrishHussar (Kanium,UK) A23 Roerbaek (Kanium,DK) A24 Connaugh (Kanium,US) D1 CV90/30-FI D11 Kingtiger (Kanium,SE) D12 D13 Snoggy (Kanium,CAN) D14 Wiglif (Kanium,US) D2 CV90/30-FI D21 Nike Ajax (Kanium,DK) D22 D23 D24 C-COY: Colebrook (Kanium,ESP) C5 4 X INF, 1 X LMG, 1 X HMG AND 1 X ATGM: C4 6 X INF, 1 X LMG, 2 X HMG AND 2 X ATGM: HQ-COY: HQ1 4 X VAMTAC ST5 w. TOW: HQ2 4 X VAMTAC ST5 w. TOW: CSS: Apocalypse (TankSim,US) PER ORDERS RESERVE: Per orders OPFOR: AI - none needed Where needed: Isaac (?,?) Cant make it: Hosting: Assassin (15/15) Edited August 21, 2022 by Nike-Ajax 0 Quote Link to comment Share on other sites More sharing options...
Assassin 7 Posted August 16, 2022 Share Posted August 16, 2022 A11 please 0 Quote Link to comment Share on other sites More sharing options...
Connaugh Posted August 16, 2022 Share Posted August 16, 2022 A23, please 0 Quote Link to comment Share on other sites More sharing options...
Mirzayev Posted August 17, 2022 Share Posted August 17, 2022 C66. 1 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted August 17, 2022 Share Posted August 17, 2022 XO/CSS stuff 1 Quote Link to comment Share on other sites More sharing options...
Major duck Posted August 17, 2022 Share Posted August 17, 2022 A21 or A24 MD 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted August 17, 2022 Share Posted August 17, 2022 D1 for me, Wiglif and Snoggy please. 0 Quote Link to comment Share on other sites More sharing options...
Raven434th Posted August 17, 2022 Share Posted August 17, 2022 A12 please 0 Quote Link to comment Share on other sites More sharing options...
Higgs Posted August 18, 2022 Share Posted August 18, 2022 A13 please 0 Quote Link to comment Share on other sites More sharing options...
Colebrook Posted August 21, 2022 Share Posted August 21, 2022 Put me in the C-Coy pls. 0 Quote Link to comment Share on other sites More sharing options...
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