zerocrack01 Posted August 21, 2022 Share Posted August 21, 2022 If I am not mistaken I can shove bmp wrecks around, but the turret is unmoveable and stopped single handedly my whole advance. Collision box of the turret seems quite big in nature and it is like driving against an invisible wall. 0 Quote Link to comment Share on other sites More sharing options...
DK-DDAM Posted August 21, 2022 Share Posted August 21, 2022 post it in the support thread. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 21, 2022 Members Share Posted August 21, 2022 Well, posting it in a different forum doesn't solve the problem, does it? I don't know if it works but it's worth trying: Have a unit equipped with a dozer blade ready, and try to push the turret with that. The placement in your given example is, obviously, about the worst location possible. 0 Quote Link to comment Share on other sites More sharing options...
zerocrack01 Posted August 22, 2022 Author Share Posted August 22, 2022 (edited) 8 hours ago, Ssnake said: I don't know if it works but it's worth trying: Have a unit equipped with a dozer blade ready, and try to push the turret with that. Unfortunately, that does not work. Turrets are rock solid and do not move an inch. Edited August 22, 2022 by zerocrack01 0 Quote Link to comment Share on other sites More sharing options...
Members Solution Ssnake Posted August 22, 2022 Members Solution Share Posted August 22, 2022 I was afraid that this might be the case. In this case we'll have to chalk it up as a "known issue" that actually can't be fixed since individual turrets are no "entities" that can be pushed, just as our large boulders are firmly anchored in the ground as well. Typically you simply drive around them. It didn't work in this specific case because the vehicles were boxed in by being on a bridge. But it seems to me that these are going to remain rather rare circumstances. 1 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted August 22, 2022 Share Posted August 22, 2022 V5 fix? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 22, 2022 Members Share Posted August 22, 2022 I would expect so, but if it doesn't come naturally with new data structures, I would not consider it as a hight priority development goal. But yes, objects nailed in place with no way to move them is a rather unnatural thing. It's nothing that deserves to be preserved for backwards compatibility or so. 0 Quote Link to comment Share on other sites More sharing options...
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