Jump to content

4.363 M1064A3 model missing the 0.50" M2HB


Gibsonm
Go to solution Solved by Gibsonm,

Recommended Posts

3 minutes ago, Jartsev said:

Looks like  problem is specific to legacy scenarios, but will not show up if scenario was  made in 4.3.

 

OK well I'm not starting over, invested / wasted enough "free" time on this already.

 

Seems weird though that this wouldn't be carried forward.

 

Legacy (anything made before 4.3xx) scenario creators be warned!

 

Link to comment
Share on other sites

On 9/25/2022 at 5:48 PM, Jartsev said:

Looks like  problem is specific to legacy scenarios, but will not show up if scenario was  made in 4.3.

 

@Jartsev Sorry follow up question.

 

If I:

 

1. Open the legacy scenario in 4.363.

 

2.  Delete the existing M1064A3.

 

3. Create a "new" M1064A3.

 

4. Save the file in 4.363.

 

Will the 0.50" "reappear", or do I need to create a new scenario from scratch?

 

Edited by Gibsonm
Link to comment
Share on other sites

  • Solution
1 hour ago, Gibsonm said:

 

@Jartsev Sorry follow up question.

 

If I:

 

1. Open the legacy scenario in 4.363.

 

2.  Delete the existing M1064A3.

 

3. Create a  "new" M1064A3.

 

4. Save the file in 4.363.

 

Will the 0.50" "reappear", or do I need to create a new scenario from scratch?

 

Seems to work.

 

SS_09_44_03.thumb.jpg.97ed2b64eed01b8cd40f26101ada7333.jpg

 

Now just 7 other files to update.

 

Edited by Gibsonm
Link to comment
Share on other sites

I would also add that this doesn't surprise me, because this vehicle(before it was updated) was one of the oldest models in SB.  And it wasn't really updated, but completely replaced, with a whole new model.   All the files associated with it, replaced.   Hard to do all that, to something this old, and not create an annoying bug or 3.   

Link to comment
Share on other sites

  • Members
8 hours ago, Volcano said:

Yes, your assumption is right. Anytime something like this doesn't work, just replacing the vehicle with itself should fix it. You should never have to remake a scenario from scratch.

Might even be sufficient to change the vehicle type, and back. No fiddling with the callsign.

Link to comment
Share on other sites

11 minutes ago, Ssnake said:

Might even be sufficient to change the vehicle type, and back. No fiddling with the callsign.

 

Doesn't really matter - I need to change the ammunition allocation, add the gun shield and some other things, so just as easy to delete/create, rather than convert to something else, then convert back and then change all those things anyway.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...