Jump to content

Coming soon


Splash

Recommended Posts

  • 3 months later...
  • 2 weeks later...
  • 1 month later...
  • 3 weeks later...

No video for this one.

Since I had already invested some time in upscaling and detailing the Biber template for an Australian version, I decided to offer several more flavors in an upcoming package. They will include:
German (NATO), West German (Gelboliv), Netherlands (NATO), Canada, Generic Green, Generic Desert Tan, and a rework of the default Denmark skin. Some will come with matching bridges and decal files painted by me; others will use the available stock bridge textures.
 

 

SS_18_47_37.png

SS_18_54_28.png

SS_20_18_44.png

SS_20_21_18.png

SS_21_42_50.png

SS_19_04_00.png

SS_19_30_15.png

 

Here:

 

 

Edited by Splash
Link to comment
Share on other sites

So what im doing before im uploading the texture template is to make sure that the germans have a texture for each season. If you have any ideas on other countries let me know.. If so then I can prob ad it in eventually..

Link to comment
Share on other sites

We probably have differing interpretations of what a "texture template" is.

 

For me -- admittedly a novice hobbyist -- it's typically a Photoshop (.psd) file with multiple layers separated by color, shading, dirt & weathering, etc. ... for example the other texture templates provided by other eSim artists in the "Vehicle Templates" download area for community use. From these, a modder could paint, say, a different camo for the texture, retaining other useful artistic details.

 

What you've uploaded are several what I call "skins" or "textures" ... completed .dds files ready for use in the sim. They are, of course, excellent skins, and I would encourage anyone who wants to, to use them.

 

But, just so there's no misunderstanding, my pack includes my own edits of the game textures to match the German, West German, Dutch, Canadian, Danish and Australian vehicle skins I've done. Doing this involves a single-color camo .dds skin (green or desert) from the sim, changing the dominant color to an alpha, and painting my new camo under the now-partially-transparent original. It can be an imperfect process and requires some fiddling but usually yields pretty good results. Having the artist's layered PS template, of course, eliminates the need for that workaround and yields a much better result.

 

Admittedly, I could be missing something here.

But thank you, nevertheless. 👍

 

 

Link to comment
Share on other sites

well thats how the texture template is :) its abit old now was one of the first models i did for esim. so it might be a bit messy... but the weathering has different styles of dirt for the top of the bridge section that includes mud. and standard dry dirt.. which is good for different seasons. i understand if you dont want to use it.. but its there :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...