zerocrack01 Posted February 14 Share Posted February 14 I know it is very gimmicky and probably far from nessesary, but are visualitation of crew, ammo and components planned? HEAT post penetration vectors (blast, shrapnel etc...) are neat, but APDSFS do not show any of that (only the projectile vector) HEAT: APDSFS: 0 Quote Link to comment Share on other sites More sharing options...
Members Solution Ssnake Posted February 14 Members Solution Share Posted February 14 It'd look nicer maybe, but it would -for some, at least - create a false impression of the level of fidelity that one can expect from a real-time simulation. We're doing it for the HE frag rounds because we want to illustrate fragment distribution and density, and clarity demands rendering hit components semi-transparent. Images are powerful methods of suggestion. I therefore think that eSim Games has a responsibility to not oversell what Steel Beasts can do. 2 Quote Link to comment Share on other sites More sharing options...
zerocrack01 Posted February 14 Author Share Posted February 14 2 hours ago, Ssnake said: It'd look nicer maybe, but it would -for some, at least - create a false impression of the level of fidelity that one can expect from a real-time simulation. We're doing it for the HE frag rounds because we want to illustrate fragment distribution and density, and clarity demands rendering hit components semi-transparent. Images are powerful methods of suggestion. I therefore think that eSim Games has a responsibility to not oversell what Steel Beasts can do. That is a very good point indeed. 0 Quote Link to comment Share on other sites More sharing options...
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