VZLAWOLFRANK Posted July 13, 2009 Share Posted July 13, 2009 Hi everybody I need know if is posible made a mixer platoons whit the new version, for example I can made a mixer of 2 leos and 3 Pizarros in the same platoon? , and if posible how I can do that? 0 Quote Link to comment Share on other sites More sharing options...
daskal Posted July 13, 2009 Share Posted July 13, 2009 Go to mission editor -> create a platoon -> divide platoon into sections or single units -> select the sections or units and change the unit types. Once done, reattach the platoon. 0 Quote Link to comment Share on other sites More sharing options...
VZLAWOLFRANK Posted July 13, 2009 Author Share Posted July 13, 2009 Thanks you Daskal always ready to help. 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted July 14, 2009 Share Posted July 14, 2009 will we ever be able to '' lasso'' a group of vech. into a mixed unit? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted July 14, 2009 Members Share Posted July 14, 2009 I won't rule out anything if we're talking about a long-term perspective.But we wanted to add in the capability for heterogneous units as quickly with as little delay for other necessary work as possible. This was the quickest solution. User interface work takes a comparatively long time, and especially in this case it would also require additional work on some procedures more or less deep in the code, making it a potentially very time consuming exercise. 0 Quote Link to comment Share on other sites More sharing options...
GaryOwen Posted July 14, 2009 Share Posted July 14, 2009 I've spent a bit of time experimenting with the mixed platoons, and perhaps I'm doing something wrong. But this seems like a good thread in which to raise the issue.I'm trying to form a heterogenous three vehicle platoon with a tank w/mine-plow as the platoon leader and apcs as the two remaining vehicles. If I can get it to work, hopefully I can get the entire platoon to follow a breach route through a minefield. My ultimate intentions notwithstanding; once I break down the platoon, reset the wingmen as apcs and then rejoin them to the tank platoon leader, when saved, one of the apcs becomes the platoon leader and the tank becomes a wingman. I've tried several variations including four vehicle platoons with plow tanks as platoon leader and platoon sergeant --- in that case, when saved, the apcs swapped position and one of the BMPs ended up with the mine plow. I have noticed when these swaps occur that the map symbol changes to reflect the nature of the platoon leader's vehicle.Is there a hierarchy in hetergenous platoons that determines which of the vehicles becomes the platoon leader, and is there a way to force one of the vehicles into that position? 0 Quote Link to comment Share on other sites More sharing options...
rump Posted July 14, 2009 Share Posted July 14, 2009 Is there a hierarchy in hetergenous platoons that determines which of the vehicles becomes the platoon leader, and is there a way to force one of the vehicles into that position?Hi,Try this thread: http://www.steelbeasts.com/sbforums/showthread.php?t=13309-Rump 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted July 14, 2009 Members Share Posted July 14, 2009 Still, might be a bug. I think you may want to submit a BZ report. 0 Quote Link to comment Share on other sites More sharing options...
Hackworth Posted July 14, 2009 Share Posted July 14, 2009 i had the same issue Mog with one of my missions. i ended up splitting the platoon at start. was with Cenaruos and Pizzaros. Get the Bugzilla cranked up. 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted July 15, 2009 Share Posted July 15, 2009 off subject a bit,but u mentioned code ssnake.what goes into coding something like this and how difficult is it?yes,stupid ques.,and yes, i am computer illiterate.:confused: 0 Quote Link to comment Share on other sites More sharing options...
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