Hedgehog Posted September 10, 2009 Share Posted September 10, 2009 Leo1A5s don't reload in 2.483(when in fire positions, I think.)Both AI and 'Manned'Turret turns to reload position and performs a stuttering 'palm switch' SFXand constanly repeated reloading message.Only tried it with sabots DM63CI'm thinking it could be an feedback issue.Haven't tried it with the AS1 yet.Its a possible bug, see if i can repeat it. 0 Quote Link to comment Share on other sites More sharing options...
Administrators Sean Posted September 10, 2009 Administrators Share Posted September 10, 2009 This bug has been around for years now, but it would be great to have a way to reliably reproduce it. It seems to affect all tanks, not just the leo1. 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted September 10, 2009 Author Share Posted September 10, 2009 Ah, so its nothing new then.And it doesn't happen all the time, thats the important thing.Cheers 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted September 14, 2009 Members Share Posted September 14, 2009 The cure is to hop into the gunner's place, and out of it. Well, it's not a "cure" but it makes that jitter go away. 0 Quote Link to comment Share on other sites More sharing options...
dejawolf Posted September 14, 2009 Share Posted September 14, 2009 try and list everything you did before the bug happened.in a worst case scenario, it could be the bug is based on one of the random variables in SB, and a combination of other actions. it could also be its a calculation inaccuracy, and Al has forgot to put in a value that normalizes it, so the turret is 99.9999% in the correct position for reload but not 100%, and jumping in and out of the gunners position resets the value. 0 Quote Link to comment Share on other sites More sharing options...
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