uk_shady Posted January 16, 2008 Share Posted January 16, 2008 To Esim Games, After having played a few large network games (20+ players) I have noticed we seem to have more problems than normal with the Beta version. Symptoms are units become un-responsive, troops disappearing from vehicles and vehicle view lagging. Can this be put down to network issues or can some diagnosis be done to resolve this problem. Is the debuglog.txt of any use in troubleshooting? I have attached a debuglog.txt for what it is worth. Thanks, Shady debugLog.txt 0 Quote Link to comment Share on other sites More sharing options...
Cutter Posted January 16, 2008 Share Posted January 16, 2008 Here is the same log from the serverside. And this is my PC spec´s Intel C2D E6550 2.33GHz 1333 4MB S-775 ASUS P5N-E/SLI nForce 650i S-775 2GB DDR2 PC5400 667MHz 1. Part (2x1GB) 768MB Sparkle GeF 8800GTX GDDR3 PCI-E And my internet is 10Mbit up and down. debugLog.txt 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted January 17, 2008 Members Share Posted January 17, 2008 I'm sorry, but at this point we have about zero capacity to look into issues like these. If they persist, keep the reports coming and post them in this thread. We will eventually come back to this although I can't say when. Fortunately this board will save your reports for some posterity. 0 Quote Link to comment Share on other sites More sharing options...
Administrators Sean Posted January 17, 2008 Administrators Share Posted January 17, 2008 I dont see anything unusual in the debug logs. The symptoms you are listing sound like lag/network overload problems. It would help a lot to know if these same problems happen over the local LAN.... 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.