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Sean

How to bring SB1 Scenarios into Pro PE....

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1. Copy the file into the my scenarios folder.

C:\documents and settings\username\my documents\steel beasts\my scenarios.

2. Follow the directions in this video to extract the terrain map, apply a new theme, remove the ditches, and add bridges.

http://www.steelbeasts.com/index.php?categoryid=5&p13_sectionid=26&p13_fileid=663

The only thing I left out is removing the ditches. Dont forget that.

Its a self executing video.

3. Check your prescripted routes. Make sure that bridge crossings are organized, and the tanks/vehs have enough room to straighten themselves out for the crossings. Otherwise they will drown themselves.

4. Scoring - scoring will have to be redone, the system has changed completely.

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Al or ssnake know, but I cant remember. There is some technical explanation about the ditches using up too much video ram or something. Take them out, or you will end up with a tank roller coaster. :-)

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Sean,

I watched the video - thanks.

I am a little lost. In some of my "Augusto" scenarios, I had a custom terrain map. That was saved as a .RAW file. I only see .ter files in your video.

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I havent tried bringing over the plain terrain map, I always do it this way and extract it from a scenario. You can try moving the RAW file into the terrain map folders, opening it in the map editor, and saving it as a .ter file after applying a theme.

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Rename the file to .ter ... drop it in to the correct folder ... bring it up in the editor ... apply a theme .. save it and you are done.

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I just went to SB and copied the .sce file for Canadian Frost, then I pasted it into the My Documents/eSim Games/Steel Beasts/My Scenarios folder. Canadian Frost appeared on the Pro PE "My Scenarios" list. I brought it up in Pro PE, and it played just fine. Of course, Canadian Frost doesn't have any bridges or ditches in it. Am I missing something? Should I have done something with the map files or the theme?

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The link to the vid no longer works sean, could you repost it or correct the link??? Id like to translate several scenarios and not sure where to start....

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now I'm going to start my "Maryland wars" so by the time I get PE I'll be done with Maryland, Virginia, west Virginia, Pennsylvania, Ohio, and Delaware wars a conflict over the bay area states involving the US, Russia, several PMCs, and angry country folk

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Hello

question: reviewing scenarios from good ol' SB1 days ;) I found, that "Crux Small" cannot be worked on, since it has a problem with the "knox.raw" height map file. Is there any way to solve this problem and bring this excellent scenario back to life. Thx in advance

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There are two types of *.raw files in SB1/SB Gold; terrain files (the small ones) need to be renamed *.ter; the elevation files need to be renamed *.hgt now. Renaming them is sufficient though, there is no need to actually convert them or something.

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Thx for the once more given advice- actually I have all SB1 sce's working, that I wanted to keep. But... ;) in this case it does not. No matter where I put the small or large file, I even dl'ed the sce again (yes it's in the SB DL section) I always get a message "Kann nicht öffnen: Knox.raw" first a small Windows generated (?) window, after closing this the usual grey box saying the same. Ok IIRC it was a problem when it was en vogue, and no big deal if it does not work- a chance to re-do it.

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Al or ssnake know, but I cant remember. There is some technical explanation about the ditches using up too much video ram or something. Take them out, or you will end up with a tank roller coaster. :-)

Just out of curiosity exactly what type of texture would one be looking for to fill in ditches? Is the texture for ditches the same in all seasons?

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Actually, on the nature of ditches, they're still on the terrain, physically-you just can't add them in Steel Beasts Pro. But I thinking dug-in firing positions make up for it, in a sense.

I'll be working on my Slovakian map more now that I'm on break. See you guys during the next engagement.

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Actually, on the nature of ditches, they're still on the terrain, physically-you just can't add them in Steel Beasts Pro.

Try playing with the "wadi" type of terrain.

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Hi Guys,

I am trying to convert old sb gold: instant action ambush (leo)

into sb pro pe.

However, when I open it in the mission editor,

I get this error:

This scenario does not have a navmesh.

Where is the navmesh?

Should I build one or not?

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Navmesh is an aid to AI navigation.

It didn't exist until recently - hence why this old scenario doesn't have it.

No, you aren't required to create one.

It really only comes into its own in very crowded urban environments to help Infantry find their way round.

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