Tacbat Posted September 27, 2010 Share Posted September 27, 2010 Well, almost a year has passed since the first OP V campaign ended, and I think I have almost fully recovered from that experience. :wink:So, I got to thinking about setting up OP V2, the sequel, building upon the lessons learned from the first go.My first thoughts would be to limit the campaign to around 5 missions total, so it doesn't drag on without end. Also, I thought that I'd make it more of an attack-defend campaign where one side needs to defend an objective, and the other needs to capture it. I'm looking at using a desert type map to see how things play out, instead of the usual woodland theme. Finally, which, if any, of the new vehicles we now have would you like to see added to the campaign? Should the equipment be subdivided into 2 sides so that only one side can choose certain vehicles types, or leave it open ended so that either side can choose any vehicle they want.The campaign would likely be run on alternating TGIF's so there's some downtime between missions to prepare the next one.Looking for some initial feedback or ideas on what direction this should take. I wouldn't expect this campaign to be run until the New Year, so there's plenty of time to toss some ideas around.I will also be looking for 2 CO's, and 2 XO's per side for the campaign. If you're interested, keep it in mind so when I'm set to go, we'll have the people ready to make it happen. If you want to know a bit about what will be required of you, talk to Sean or Volcano as they were the first to step up in the last OP V campaign (and greatly appreciated too).OP V Wiki (Thanks to Volcano): http://www.steelbeasts.com/sbwiki/index.php/Operation_VariableOP V original thread: http://www.steelbeasts.com/sbforums/showthread.php?t=12958&highlight=Variable 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted September 27, 2010 Share Posted September 27, 2010 I’m interested, but no doubt time zone constraints will come into play.Perhaps a retro Arab / Israeli type conflict (T-55 / T-62 vs M60) to showcase the “new” vehicles? 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted September 27, 2010 Author Share Posted September 27, 2010 If they were crewable, that would be an interesting idea, but the majority of players aren't going to want to play with non-crewables, including myself. Might make for a better Co-op or H2Red. 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted September 27, 2010 Moderators Share Posted September 27, 2010 Yay, OPV#2! The first one was much fun, I am all in for the second one. If I have one suggestion, we should probably exclude maps that have a major river running perpendicular to the axis of advance, lest we risk stagnation again. Not that it wasn't fun last time, just mentioning it to cut down on possible boredom. If need be I could CO again, but I would rather that someone else give it a shot before I volunteer to do it. I also suggest that whoever wants to CO, they should appoint (within their side) company commanders to those that want to play. This is something we learned from playing it last time. 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted September 28, 2010 Author Share Posted September 28, 2010 If I have one suggestion, we should probably exclude maps that have a major river running perpendicular to the axis of advance, lest we risk stagnation again. Hopefully this will be avoided by using a desert map. :wink: 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted September 28, 2010 Moderators Share Posted September 28, 2010 Hopefully this will be avoided by using a desert map. :wink:True, but I mentioned it just in case. Might be a big Grand Canyon type wadi running down the middle of one side's map. :debile2: 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted September 28, 2010 Author Share Posted September 28, 2010 LOL, noted. 0 Quote Link to comment Share on other sites More sharing options...
sabot_ready Posted September 28, 2010 Share Posted September 28, 2010 If it turns out to be a Head2Red... I can CO or XO for the Red side . 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted September 28, 2010 Author Share Posted September 28, 2010 OK, I'll keep that in mind. Thanks Sabot. 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted September 29, 2010 Moderators Share Posted September 29, 2010 Well, it might be better to just have it where non playable vehicle can be purchased at a cheaper amount, and then just leave it up to that side on whether to buy them or not. IMO I don't think Variable will be that much fun as a Head 2 Red, although it might be interesting to have some non playable vehicles in the mix.Just my two cents... 0 Quote Link to comment Share on other sites More sharing options...
Tango29 Posted October 2, 2010 Share Posted October 2, 2010 Good-o, Tacbat! Colour me "IN" for the second go-around! I'll go for a platoon or company, tank or recce, maybe the support vehicles, possibly an XO...pretty much anywhere that I can do more damage to the bad guys than to my side! :gen004: 0 Quote Link to comment Share on other sites More sharing options...
DrDevice Posted October 5, 2010 Share Posted October 5, 2010 Bravo Tac! I'm all in for the next go-around, and would even like to throw hat in the ring for an officer spot to help out.I'll also thank you in advance for the hours of hard work that a campaign always is! :ysir2: 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted October 6, 2010 Share Posted October 6, 2010 I might be able to offer map making/update with dead vehicle services, but not much else.TZ and drop issues. 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted October 6, 2010 Author Share Posted October 6, 2010 Rgr that guys, thanks. 0 Quote Link to comment Share on other sites More sharing options...
ShotMagnet Posted October 10, 2010 Share Posted October 10, 2010 My CM stick has died; but if I can get it fixed and if I can also upgrade in time, I'd like to play this one.Shot 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted October 10, 2010 Author Share Posted October 10, 2010 No worries Shot. You should have lots of time as I don't forsee this kicking off until the beginning of the New Year at the earliest. 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted October 20, 2010 Author Share Posted October 20, 2010 Progress continues slowly. I've decided on the battle ground that this campaign will be fought on. It will be on the NTC map. There's an airfield roughly in the center of the map with a built-up area just to the west of it. This will be the main objective that the red side will have to defend, and the blue side will have to capture. The battle space will extend from this area, all the way north to the edge of the map. That provides about 35 km of ground, north to south. The scenarios will be fought on 20km x 20km segements of this area. Expect the map to be updated with a new theme and some new terrain/buildings/etc. 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted October 21, 2010 Share Posted October 21, 2010 Need help with the Airport?I have experience in simming airports...... 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted October 21, 2010 Author Share Posted October 21, 2010 Well, it's not really an airport, more of a tactical landing strip. It's basically two intersecting dirt strips. Google "Bicycle Lake Army Airfield, Fort Irwin, CA, United States" and you'll see what I mean. 0 Quote Link to comment Share on other sites More sharing options...
Mogwa Posted October 21, 2010 Share Posted October 21, 2010 http://www.army.mil/-images/2007/07/09/6291/army.mil-2007-10-01-200503.jpg cool little vid of C-17 departure from bike lake: There you have it ladies and gentlemen, Bicycle Lake AAF. Mog 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted October 21, 2010 Author Share Posted October 21, 2010 cool little vid of C-17 departure from bike lake: I wouldn't want to be #2 for departure behind him. Might need an IFR clearance... 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted October 23, 2010 Share Posted October 23, 2010 Pah! Who needs smoke grenades, next time your in the shit, just call in a low flyby from one of these.:biggrin: 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted October 30, 2010 Author Share Posted October 30, 2010 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted October 30, 2010 Moderators Share Posted October 30, 2010 Very nice! Any idea when the start date is? Sometime in JAN? 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted October 30, 2010 Author Share Posted October 30, 2010 Thanks! Yeah, initial kick-off date should be around mid-Jan. 0 Quote Link to comment Share on other sites More sharing options...
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