daskal Posted January 27, 2008 Share Posted January 27, 2008 I am trying to set up a condition that would decide at mission end whether BLUE is in control of a certain area at mission end. If BLUE has control over that area (= condition is true) then BLUE should get a score of 150 points for that particular area. The problem is, that BLUE gets the score even if it doesn't have any units in that area... here is a pic of the condition: Any ideas what I am doing wrong? 0 Quote Link to comment Share on other sites More sharing options...
GaryOwen Posted January 27, 2008 Share Posted January 27, 2008 It might be an issue with the Blue mission score formula. A screenshot of the score formula box might be helpful. I've found it helpful (though not foolproof - as anyone who played with me last night will attest) when trying to debug game logic to assign events to any condition so that I can get the game to announce a message when the condition becomes true. 0 Quote Link to comment Share on other sites More sharing options...
daskal Posted January 27, 2008 Author Share Posted January 27, 2008 Here is the blue mission score - and how this conditions looks like in it: the problem is that BLUE still gets the points even if the condition isn't met at mission end. 0 Quote Link to comment Share on other sites More sharing options...
GaryOwen Posted January 27, 2008 Share Posted January 27, 2008 That should work. Using what you've got, it works here. Is there any issue with the naming of the region? daskal scoring question.zip 0 Quote Link to comment Share on other sites More sharing options...
daskal Posted January 27, 2008 Author Share Posted January 27, 2008 Thanks for the help Garyowen. I also thought that it could be a problem with the name of the region - but I checked it and it seemed to be OK. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.