Gottel Posted April 20, 2006 Share Posted April 20, 2006 Hello,I am new to steelbeasts and this is my first post here ':oops:', please excuse by bad english.here is a way to randomly change the skytexture in game. You have to create am cmd-file und copy all your textures to a directory and rename them.copy this into a txt-file and rename it to *.cmd:set max=20set /a wert=%random% %% %max%copy "C:\Dokumente und Einstellungen\Gottel\Eigene Dateien\eSim Games\Steel Beasts\mods\textures\Start\%wert%.bmp" "C:\Programme\eSim Games\SB Pro PE\textures\sky\SKY_d1.bmp" /y /vc:\windows\RadRun SBProPEcm.radlnkexplanation:copy all your skytextures to a directory you like (use correct path in cmd), rename them 0.bmp, 1.bmp, ...starting with "0". The last number + 1 is used vor "set max"."set max" : is the numeber of textures + 1."set wert" : is the random number in the range of "max" set the line above.copy : copy the textures from where ever you like to the gamedirectory.start the program - in this case it is the start of radlinker for ati radeon cards, you can also start "SB Pro PE.lnk"start the cmd und every time you have another sky. Thanks alot for all the good sky textutes. 0 Quote Link to comment Share on other sites More sharing options...
Hackworth Posted April 20, 2006 Share Posted April 20, 2006 that's excellent! Thank you for sharing. Your english was pretty good. I have one question though. Actually a request. Would you please show us exactly what you would type into the text for a certain case? For instance using 10 textures? I am confused as to where to place the values and what the "%" means exactly (does it remain after you place the number of textures in there, for instance.) Also, if you use the directory for "SB Pro PE.lnk" in the last line it will start the cmd file automaticly when PE is started? Again, thank you very much. This is an awesome tip/mod. 0 Quote Link to comment Share on other sites More sharing options...
Gottel Posted April 20, 2006 Author Share Posted April 20, 2006 i have 19 skytexture, numbered 0.bmp to 18.bmp. in a directory called start in my profile mod/textures directory. the % are only used for skriptlanguage (placeholders to calculate the random number). to start sp from the cmd without radlink use : C:\Dokumente und Einstellungen\Gottel\Desktop\SB Pro PE.lnk als last line (with your own profile name). starting the "exe didn't work on my pc. my "randomsky.cmd" on desktop looks like this:set max=20set /a wert=%random% %% %max%copy "C:\Dokumente und Einstellungen\Gottel\Eigene Dateien\eSim Games\Steel Beasts\mods\textures\Start\%wert%.bmp" "C:\Programme\eSim Games\SB Pro PE\textures\sky\SKY_d1.bmp" /y /vc:\windows\RadRun SBProPEcm.radlnk 0 Quote Link to comment Share on other sites More sharing options...
Jaguar Posted April 20, 2006 Share Posted April 20, 2006 Welcome Gottel and thanks for this terrific tip. And I'm glad you like those sky textures. So you only have to create the CMD file as you described and then you can start it simply by launching SB Pro? 0 Quote Link to comment Share on other sites More sharing options...
Gottel Posted April 20, 2006 Author Share Posted April 20, 2006 you have to start the cmd, it will copy an random bmp into the sb directory and than sb pro will start. by deleting the last line in the cmd it won't start sb pro, when you start the cmd. i had problems by starting the SBProPEcm.exe from the cmd, but when using the SBProPEcm.lnk, the bmp is copied und the game starts and cmd is closed. 0 Quote Link to comment Share on other sites More sharing options...
cobrabase Posted April 24, 2006 Share Posted April 24, 2006 you have to start the cmd, it will copy an random bmp into the sb directory and than sb pro will start. by deleting the last line in the cmd it won't start sb pro, when you start the cmd. i had problems by starting the SBProPEcm.exe from the cmd, but when using the SBProPEcm.lnk, the bmp is copied und the game starts and cmd is closed.Would you guys ever consider making this en executable file that we could download to automatically make the changes? 0 Quote Link to comment Share on other sites More sharing options...
Koen Posted April 15, 2008 Share Posted April 15, 2008 Bumping this old thread up:Gottel found a way to randomly change the skytexture in game.Fascinating idea indeed.But I'm too computer-illiterate to implement this.Anyone else know a handy way to do this ?THX,K 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted April 15, 2008 Share Posted April 15, 2008 Thanks for bringing this up Koen, I hadn't seen it before. 0 Quote Link to comment Share on other sites More sharing options...
Fabfire Posted April 16, 2008 Share Posted April 16, 2008 Me neither! That's GREAT! Thanks, Koen for bumping this one, and Gottel: This is way cool, man! :thumbup: 0 Quote Link to comment Share on other sites More sharing options...
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