mpow66m Posted June 2, 2011 Share Posted June 2, 2011 I thought we were supposed to get an update in may on things to come?What gives?you guys still hungover?:biggrin: 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted June 3, 2011 Members Share Posted June 3, 2011 Well, I already wrote here in the forum that the coming upgrade in December will bring a playable Challenger 2. Beyond that I don't want to talk much at this point. A comprehensive overview of the upgrade will be posted in the weeks before the release.That being said, expect a patch for 2.546 soon, to fix issues with computer-controlled units spotting enemy (that is, their apparent inability to recognize enemy in plain sight). 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted June 3, 2011 Author Share Posted June 3, 2011 :drink: 0 Quote Link to comment Share on other sites More sharing options...
mp96 Posted June 3, 2011 Share Posted June 3, 2011 Need to buy a NEW PC for joy. 0 Quote Link to comment Share on other sites More sharing options...
Bekro Posted June 3, 2011 Share Posted June 3, 2011 I know u dont fancy giving any detail but r u planning any graphical update? 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted June 3, 2011 Share Posted June 3, 2011 I know u dont fancy giving any detail but r u planning any graphical update? Sort of depends what you mean by “graphical update” I guess. A CR2 with gunner and driver positions is arguably a “graphical update” since it presumably involves new graphical images. 0 Quote Link to comment Share on other sites More sharing options...
Lone*star49 Posted June 3, 2011 Share Posted June 3, 2011 Well, I already wrote here in the forum that the coming upgrade in December will bring a playable Challenger 2. Beyond that I don't want to talk much at this point. A comprehensive overview of the upgrade will be posted in the weeks before the release.That being said, expect a patch for 2.546 soon, to fix issues with computer-controlled units spotting enemy (that is, their apparent inability to recognize enemy in plain sight). ... A playable Challenger 2, oh my.. That may wake up the sleeping giant within me. So is this happened already (can't figure how old this thread may be) this past Dec or is this for upcoming Dec/11 ? Hmmm, just thinking about those unique sounds of both, tank treads on the move and the sound of the_gun/s and all those red letters messaged - destroyed Dec, uh..? I'll be watching "and waiting" Best to all, Ls 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted June 3, 2011 Share Posted June 3, 2011 Well I saw it demo’ed at ITEC a few weeks ago so as far as I know, its still “coming to a desktop near you soon”. 0 Quote Link to comment Share on other sites More sharing options...
Lone*star49 Posted June 4, 2011 Share Posted June 4, 2011 ...Thanks for the up-date.. GHopefully, this Christmas will be one of the better one's..Ls 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted June 4, 2011 Members Share Posted June 4, 2011 I know u dont fancy giving any detail but r u planning any graphical update?Yes, we do. 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted June 4, 2011 Author Share Posted June 4, 2011 Hows the Inf. coming along? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted June 4, 2011 Members Share Posted June 4, 2011 We're well within the schedule. 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted June 4, 2011 Author Share Posted June 4, 2011 :biggrin: 0 Quote Link to comment Share on other sites More sharing options...
BlackDeath Posted June 5, 2011 Share Posted June 5, 2011 Yes, we do.Is this a major graphical update that may dramatically decrease fps on the oldest computer? or just fancy new details?thanks 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted June 5, 2011 Members Share Posted June 5, 2011 It's a bit too early to say how big the effect will be. If we find out in our tests that some effects are potentially very problematic we may need to make them optional. The question is then to which extent we should enforce certain graphics settings through the session host, or go for the lowest common denominator for a leveled playing field. 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted June 6, 2011 Author Share Posted June 6, 2011 One last Q about the infantry...will the do more than go prone,like say...patrol standing at a check point and such? 0 Quote Link to comment Share on other sites More sharing options...
cata Posted June 6, 2011 Share Posted June 6, 2011 Walking and standing until engaged, then prone and running, would be the most realistic model. Returning to standing walking after a defined time once the shooting stops. This would work well with the asymmetric scenarios as well as... 0 Quote Link to comment Share on other sites More sharing options...
mp96 Posted June 6, 2011 Share Posted June 6, 2011 In Ghost Recon [1] , game of 2001 year, all this was modeled, + voice troops... 0 Quote Link to comment Share on other sites More sharing options...
cata Posted June 6, 2011 Share Posted June 6, 2011 Arr yes…one of the greats! I think INF formations is more of a priority, the ability to go column or line would make a huge difference in SB, especially in urban settings where control is seriously lacking at the moment. Oddly enough my small arms sound effects have been taken from old Ghost Recon sound files. 0 Quote Link to comment Share on other sites More sharing options...
mp96 Posted June 6, 2011 Share Posted June 6, 2011 Playable troops with AT-weapons, drive in AFV and APC. Javelin and Spike kill tanks easy. 0 Quote Link to comment Share on other sites More sharing options...
cata Posted June 6, 2011 Share Posted June 6, 2011 eerrr...no...just formations like other units. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted June 6, 2011 Members Share Posted June 6, 2011 Just so that expectations don't run wild. You can expect a 1:1 replacement of the sprites, and then a bit more. It is not only a matter of creating the animations as artwork, it is also a matter of changing the behavioral routines and pathfinding from ground up. This is something that should definitely not be done in a haste, and we could only hope to cram it into SB Pro PE at the last minute. That won't happen, as stability and reliability are still one of our top priorities.So we will get a stable and reliable implementation in December, but certainly not one that could best infantry-specialized shooter games that have a team of 30 developers and two years development time or so. We will still need a significant chunk of 2012 to go substantially beyond what we currently have. We want this to be really good, and that takes time.There will be other nice things in this December's release, so don't worry. It'll be a worthy upgrade, probably the best ever, so far. 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted June 7, 2011 Author Share Posted June 7, 2011 The AFVs will have anti matter guns?:debile2: 0 Quote Link to comment Share on other sites More sharing options...
Furia Posted June 7, 2011 Share Posted June 7, 2011 so don't worry. It'll be a worthy upgrade, probably the best ever, so far.:shocked::shocked::biggrin::biggrin:Now, this is really promising and interesting. I will be waiting for Santa in December. 0 Quote Link to comment Share on other sites More sharing options...
silenxg Posted June 7, 2011 Share Posted June 7, 2011 Santa will have the logo of esim printed in his bag this Christmas.!! :biggrin::biggrin: 0 Quote Link to comment Share on other sites More sharing options...
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