Jester_UK Posted February 7, 2008 Share Posted February 7, 2008 Not sure if I'm missing something here but I seem to have come across a consistant (and in an offline session, game-breaking) bug in the beta that I've not seen mentioned (apart from in passing) on the forums.It seems that when under AI control, IFVs' associated infantry units will not board the vehicles prior to embarking on any type of movement order.Once you issue an order on the map, the infantry don't move at all and the IFV's move off to their new position immediately. The associated infantry units then remain at their initial position. Needless to say that in any scenario where the player has control of multiple platoons, this quickly makes things impossible to play.Thinking that it may perhaps be a version mismatch between older missions and the beta, I tried dropping some units on the map but even with a mission made with the beta, the problem remains. So far I've tested this with CV9040B's and C's and Marders. The problem remains consistant in all cases.Whether it's related or not I don't know, but I've also noticed that whereas before each IFV had a single infantry squad associated with it, the infantry now appears to either be indicated as 2 half teams, or each IFV has for some reason now got two squads accosiated with it.Any help, comments or advice? 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted February 7, 2008 Share Posted February 7, 2008 Yeah, I've seen it too. Sometimes the Inf will get out if the vehicle has been stationary for a couple of minutes. I'm sure that the SB team is aware of this. 0 Quote Link to comment Share on other sites More sharing options...
Jester_UK Posted February 7, 2008 Author Share Posted February 7, 2008 Ah right. Have you found any work around for this? Cos in all the scenarios I tried the infantry would be dismounted from the IFV's right at the start of the scenario and never mount. 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted February 7, 2008 Share Posted February 7, 2008 I haven't found one, other then trying to stay away from IFV's as much as possible. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted February 8, 2008 Members Share Posted February 8, 2008 A number of changes were made, all (individually) for good reasons, but the end result right now is that the behavior of SB is rather arcane in this area now. This warrants some serious overhaul. 0 Quote Link to comment Share on other sites More sharing options...
Jester_UK Posted February 8, 2008 Author Share Posted February 8, 2008 Thanks Ssnake. If you can, could you tell us if this will be addressed in a new version of the public beta prior to the full release, or will you now leave the public beta at the stage it is and fix what needs fixing in private beta testing? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted February 8, 2008 Members Share Posted February 8, 2008 I will always let you know what I may tell. 0 Quote Link to comment Share on other sites More sharing options...
Jester_UK Posted February 8, 2008 Author Share Posted February 8, 2008 :biggrin:So should I take that as a definite "Maybe".......... ??? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted February 8, 2008 Members Share Posted February 8, 2008 I can neither confirm nor deny speculation. 0 Quote Link to comment Share on other sites More sharing options...
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