NickMow Posted December 11, 2011 Share Posted December 11, 2011 Small problem (maybe lack of understanding on my part) When I deploy a missile team in the editor it can only have the TOW varients, no field in Options/ammunition to change to any of the other types ?What am I doing wrong ? 0 Quote Link to comment Share on other sites More sharing options...
Nasder Posted December 11, 2011 Share Posted December 11, 2011 Right click the unit and in the botton part of the menu that appears, I think there's a weapons choice, or optional weapon or something alone those lines. 0 Quote Link to comment Share on other sites More sharing options...
Jartsev Posted December 11, 2011 Share Posted December 11, 2011 Small problem (maybe lack of understanding on my part) When I deploy a missile team in the editor it can only have the TOW varients, no field in Options/ammunition to change to any of the other types ?What am I doing wrong ? Use "optional weapon" first to select weapon system. And only after this go to "set ammunition" for fine tuning of the team loadout. 0 Quote Link to comment Share on other sites More sharing options...
Members Retro Posted December 11, 2011 Members Share Posted December 11, 2011 Wiki to the rescue! 0 Quote Link to comment Share on other sites More sharing options...
NickMow Posted December 11, 2011 Author Share Posted December 11, 2011 Great ! Thanks for the heads up guys, figure the ATGM teams are going to become a real battle winnerFurther, How do I get the Missile teams some transport ? (asked same in Scenario design forum) 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted December 11, 2011 Members Share Posted December 11, 2011 Small problem (maybe lack of understanding on my part) When I deploy a missile team in the editor it can only have the TOW varients, no field in Options/ammunition to change to any of the other types ?What am I doing wrong ?Please check the Release Notes for "Important User Interface Changes". Among other things worth your attention, this point is also addressed there. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted December 11, 2011 Members Share Posted December 11, 2011 Further, How do I get the Missile teams some transport ? (asked same in Scenario design forum)Create a suitable transport vehicle in the mission editor, right-click and "unload troops", delete them, and you have empty vehicles to fill them with missile teams. While in the execution phase, drive up to a team and in the F1 view, click on your vehicle icon (lower right screen area), select "Load troops" and then move the mouse pointer to the target (just like you take vehicles in tow with the recovery vehicles). 0 Quote Link to comment Share on other sites More sharing options...
Big Nose Zero-Three Posted December 11, 2011 Share Posted December 11, 2011 Great ! Thanks for the heads up guys, figure the ATGM teams are going to become a real battle winner:biggrin: 0 Quote Link to comment Share on other sites More sharing options...
NickMow Posted December 11, 2011 Author Share Posted December 11, 2011 Please check the Release Notes for "Important User Interface Changes". Among other things worth your attention, this point is also addressed there.I was way too excited to read the notes:). Of course the Inlaws are here til. TUESDAY now. 0 Quote Link to comment Share on other sites More sharing options...
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