Marko Posted June 17, 2013 Share Posted June 17, 2013 Been doing all of those things. When I can't find an answer, or if the info is not consistent with what I'm seeing in the sim, I ask the question. Maybe I don't know how to use the search in the wiki or the forum, but I just type in some key words, wade through the threads, using CTL f to find said key words, and then post. If you only knew how many times I didn't post.... The wiki search hasn't normally yeilded anything for me. I invariably wind up in the index looking for topics. Entering "artillery" into the wiki just says this page has been locked to prevent editing, and sends me back to the main page. Not sure what else I can do to search wiki/forum. Sorry for wasting people's time. Hi Rangoon. The SB Wiki is a very comprehensive. But as i imagine you have discovered armoured warfare is very complex. I have been studying it for years.and some on this site make a living from it. I can understand your enthusiasm for SB. but from my time playing SB i Have discovered what i consider the best way to learn join a VU and watch and listen. 0 Quote Link to comment Share on other sites More sharing options...
Rangoon Posted June 17, 2013 Share Posted June 17, 2013 Hi Rangoon.The SB Wiki is a very comprehensive.But as i imagine you have discovered armoured warfare is very complex.I have been studying it for years.and some on this site make a living from it.I can understand your enthusiasm for SB. but from my time playing SB i Have discovered what i consider the best way to learn join a VU and watch and listen.I make my living crop dusting by helicopter, and my schedule is far too unpredictable to join a VU, unfortunately. I hope to in the late fall/winter, but not until then. Here are the words I've typed into the wiki, with zero results: TOW, record, records, artillery, GAS, ammo, reload, reloading, etc... I guess I need to find a new approach to the wiki, then, if it's really that comprehensive. I don't doubt that it is, but that's why I wind up in the index/complete index. I had started to basically give up on the wiki. I even know there is a page called Ammunition, but a search for ammunition comes up with nothing. Not sure why that would be. 0 Quote Link to comment Share on other sites More sharing options...
enigma6584 Posted June 17, 2013 Share Posted June 17, 2013 Have you checked the "documents" folder under your "Esim Folder" in your start menu? There are quite a few documents there on tactics, weapon systems, ammunition, maps etc. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted June 17, 2013 Members Share Posted June 17, 2013 While the manual does NOT list a complete list of all weapon systems and munitions, all the ammunitions listed in documents like "Choosing Ammunition" and the user manual's appendix chapter "Battlefield Hazards" do list the ATGMs that have always been part of SB Pro. By and large, they simply vary in range, flight speed, and terminal performance (also, whether they are top attack of tandem munitions).Another option is to simply open the mission editor, and to place a few units that should be capable of lobbing missiles, and then go to the Options.... Ammunition menu to see what's available. You'll find quite a lot. 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted June 17, 2013 Share Posted June 17, 2013 Rangoon,You can also try Google's site search. It might give you better results:http://www.google.com/intl/en_uk/sitesearch/ 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted June 17, 2013 Share Posted June 17, 2013 While the manual does NOT list a complete list of all weapon systems and munitions, all the ammunitions listed in documents like "Choosing Ammunition" and the user manual's appendix chapter "Battlefield Hazards" do list the ATGMs that have always been part of SB Pro. By and large, they simply vary in range, flight speed, and terminal performance (also, whether they are top attack of tandem munitions).Another option is to simply open the mission editor, and to place a few units that should be capable of lobbing missiles, and then go to the Options.... Ammunition menu to see what's available. You'll find quite a lot.I went the editor route. I never trust game manuals to be 100% up-to-date for various reasons.In the editor, I only see AT-3 & AT-4 variants available. It is my understanding there is significant difference with these and modern ATGW missiles like AT-14. I thought AT-14 had TI capability for example.It just seems Red gets a little short changed. The available Blue missiles seems fairly current and extensive, but Red seems to be working with at best, 20-year old ATGW missiles. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted June 17, 2013 Members Share Posted June 17, 2013 I don't know where you looked, but the T-72B can have missiles, the T-80, the BRDM-2/AT, even the BMP-2, all of which are neither AT-3 nor AT-4. Not to speak of infantry missile teams. 0 Quote Link to comment Share on other sites More sharing options...
Rangoon Posted June 18, 2013 Share Posted June 18, 2013 (edited) Have you checked the "documents" folder under your "Esim Folder" in your start menu? There are quite a few documents there on tactics, weapon systems, ammunition, maps etc.Yes, I was basically able to spend the whole weekend going through tutorials and re-reading the manual, etc. I skimmed all of the documents in that folder (same folder where the manual is found), but spent real time learning about NATO symbols, and a few other topics, from one of the army field manuals. Rangoon,You can also try Google's site search. It might give you better results:http://www.google.com/intl/en_uk/sitesearch/Thanks, I will give that a try! Edited June 18, 2013 by Rangoon 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted June 18, 2013 Share Posted June 18, 2013 I don't know where you looked, but the T-72B can have missiles, the T-80, the BRDM-2/AT, even the BMP-2, all of which are neither AT-3 nor AT-4. Not to speak of infantry missile teams.I was speaking specifically of infantry portable missiles. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted June 18, 2013 Share Posted June 18, 2013 Well of course you can always give Red some Blue weapons, say Javelin or TOW as an AT-13 proxy (warehouse captured or something) if you want to beef up their ATGM defence.Not sure what you'd use as an AT-14 proxy (Hellfire maybe)?"Red" is not limited to Soviet equipment. 0 Quote Link to comment Share on other sites More sharing options...
Companion Posted June 18, 2013 Share Posted June 18, 2013 In light of recent Technical screenshot update, I humbly submit this to the_List. 0 Quote Link to comment Share on other sites More sharing options...
Eisenschwein Posted June 18, 2013 Share Posted June 18, 2013 I think this one hit´s nothing, maybe the Ground somewhere..... 0 Quote Link to comment Share on other sites More sharing options...
Invader ZIM Posted June 18, 2013 Share Posted June 18, 2013 Now with new rocky motion and explodey flames!! Warning, unit can only fire 4 rounds before becoming explodey! 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted June 18, 2013 Share Posted June 18, 2013 Now with new rocky motion and explodey flames!! Warning, unit can only fire 4 rounds before becoming explodey! but flames make it look red! and red is betta!! 0 Quote Link to comment Share on other sites More sharing options...
TankGirl90 Posted June 18, 2013 Share Posted June 18, 2013 Talk about flames gone wild :sonic: 0 Quote Link to comment Share on other sites More sharing options...
Panzer_Leader Posted June 19, 2013 Share Posted June 19, 2013 A few additional, small things I’d like to see in SB Pro PE for us Cold War aficionados, based on gaps I’ve noticed when developing or thinking about scenarios:RPG-16D for Soviet airborne troopsSPG-9 recoilless rifle for Soviet motorised rifle and naval infantry troopsM47 Dragon for US infantrySA-7 / SA-14 / SA-16 / Redeye / Stinger-style MANPADS without “tripod” / base and lacking ability to engage ground targets like RBS 70Cheers 0 Quote Link to comment Share on other sites More sharing options...
Froggy Posted June 22, 2013 Share Posted June 22, 2013 In light of recent Technical screenshot update, I humbly submit this to the_List. To light(er) Me want this one, an MLRS for big boy 0 Quote Link to comment Share on other sites More sharing options...
TankGirl90 Posted June 22, 2013 Share Posted June 22, 2013 A LARS would be cool to have for the Cold War scenarios. Also I would love to see the BMD-2 get an interior 0 Quote Link to comment Share on other sites More sharing options...
Scrapper_511 Posted June 26, 2013 Share Posted June 26, 2013 In light of recent Technical screenshot update, I humbly submit this to the_List.Was that leather, or cloth interior? :debile2: 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted June 26, 2013 Share Posted June 26, 2013 I've read that an upgrade of the sound system is planned for the future (beyond 3.0) so this will probably be fixed if a proper positional audio system is used, but I figured I'd mention it now:Currently (as of 2.654) sounds are in stereo, but when you pan the view the stereo position of any currently playing samples stays fixed. For example: I hear a gun fire directly to my right, so I look that way while the sound is still playing; Instead of panning to the center, the sound will continue to play from the right channel only, which can make it a bit hard at times to be certain which direction sounds are actually coming from. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted June 26, 2013 Members Share Posted June 26, 2013 Was that leather, or cloth interior? :debile2:Don't know the material, but the color is classy charcoal. 0 Quote Link to comment Share on other sites More sharing options...
Kilo60 Posted June 27, 2013 Share Posted June 27, 2013 Are we going to still see "Ghost" vehicles in 3.0...???I.E. Jeeps/trucks/cars driving around with no driver/occupants?and Tanks/AFV's with no crewmen? 0 Quote Link to comment Share on other sites More sharing options...
Froggy Posted June 27, 2013 Share Posted June 27, 2013 Already answered by Ssnake: yes 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted June 27, 2013 Members Share Posted June 27, 2013 There were a few technical difficulties which now seem to have been removed, but it's too late to try and add them all in at the last moment (that's just asking for the introduction of new bugs). 0 Quote Link to comment Share on other sites More sharing options...
BlackDeath Posted June 27, 2013 Share Posted June 27, 2013 For The_Listwhy not adding the WW1 mark 1? After all, its in the tank representated in the trademark :biggrin: 0 Quote Link to comment Share on other sites More sharing options...
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