Eisenschwein Posted August 30, 2013 Share Posted August 30, 2013 Wrong Method... crewable SPz Marder1A3 ;-) 0 Quote Link to comment Share on other sites More sharing options...
Guest Killjoy Posted August 30, 2013 Share Posted August 30, 2013 Crewable Centurion 0 Quote Link to comment Share on other sites More sharing options...
rump Posted August 30, 2013 Share Posted August 30, 2013 Wrong Method... ;-) Here we go! 0 Quote Link to comment Share on other sites More sharing options...
stormrider_sp Posted August 30, 2013 Share Posted August 30, 2013 Here we go! :luxhello: 0 Quote Link to comment Share on other sites More sharing options...
Guest Killjoy Posted August 30, 2013 Share Posted August 30, 2013 Two can play at that game.. UKArmour! Assemble! 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted August 30, 2013 Share Posted August 30, 2013 CH-47 Chinook (Supply)CH-146 Griffon (Supply)CRH-90 (Supply) ? (I guess its a "C" if its not an "M")Well you can do that now via scripting.- Designate one or more regions as LZ’s- Set the condition that if helo unit ? is landed in the region for X minutes then vehicles entering and staying for Y minutes will be resupplied or repaired.Of course its pushing the bounds of reality (people don’t task rare assets like CH-47s to come forward with repair team and a hold full of parts to repair a tank).Tasking the smaller helo(s) would be wrong given their limited cargo capacity and the weight of stuff like tank ammunition or engines, etc.One CH-47 carrying unlimited ammo (by weight or nature) would certainly attract criticism as every vehicle coming near the helo would get a full new bomb load if it stayed long enough.But if what you want is a game, rather than a simulation, it could be done. 0 Quote Link to comment Share on other sites More sharing options...
lavictoireestlavie Posted August 30, 2013 Share Posted August 30, 2013 Leclerc XXI 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted August 30, 2013 Share Posted August 30, 2013 Visible damage to vehicles like dents smashed optics etc. 0 Quote Link to comment Share on other sites More sharing options...
lavictoireestlavie Posted August 30, 2013 Share Posted August 30, 2013 Visible damage to vehicles like dents smashed optics etc.+1 That would be really epic. In the current version (not 3.0) it is sometimes hard to tell if a vehicle has been damaged or destroyed. 0 Quote Link to comment Share on other sites More sharing options...
Maj.Hans Posted August 31, 2013 Share Posted August 31, 2013 +1 That would be really epic. In the current version (not 3.0) it is sometimes hard to tell if a vehicle has been damaged or destroyed.The BTR-80 is the worst...I don't think I have EVER seen one burn. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted August 31, 2013 Share Posted August 31, 2013 Originally Posted by lavictoireestlavie +1 That would be really epic. In the current version (not 3.0) it is sometimes hard to tell if a vehicle has been damaged or destroyed.Well that’s no different to RL at say 1,500 - 2,000m.You don’t always get turrets flipping or “roman candles“ (despite the ATGM manufacturer’s videos).The BTR-80 is the worst...I don't think I have EVER seen one burn.As for the BTR, if you have fired APFSDS through one side and out the other you may not see much in the way of external effects. 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted August 31, 2013 Share Posted August 31, 2013 Do we finally have individual callsigns displayed on the vehicles? AS is Alpha Sierra, 1st platoon in Sierra X ( X is batalion depending, L,J or V) EA is first vehicle in 1st platoon. So either someone has made several skins and replaced them or we have indeed individual callsigns displayed on the vehicles in 3.0? /KT 0 Quote Link to comment Share on other sites More sharing options...
Lt DeFault Posted August 31, 2013 Share Posted August 31, 2013 In the current version (not 3.0) it is sometimes hard to tell if a vehicle has been damaged or destroyed. Ha! Just a couple of days ago I let a friend borrow my extra license and we played a couple missions together. He was gunner, I was commander. He kept on firing at destroyed units, unsure if they were still a threat. I think he wasted 75% of our ammo that way. I'm not accustomed to having to yell "Cease fire!", so he just kept shooting. "Better to be sure.", he said with a laugh. 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted August 31, 2013 Share Posted August 31, 2013 Ha! Just a couple of days ago I let a friend borrow my extra license and we played a couple missions together. He was gunner, I was commander. He kept on firing at destroyed units, unsure if they were still a threat. I think he wasted 75% of our ammo that way. I'm not accustomed to having to yell "Cease fire!", so he just kept shooting."Better to be sure.", he said with a laugh. In real life. I have heard of crews making it look like there tanks were knocked out. Only to ambush there adversaries as they went past. I would imagine in real life that unless you see the tank burn a the crew bailing out its pretty hard to tell at long range. I would say the temptation to pump some more rounds in just to be sure is high. I would be fun, if you could turn of the commanders ability to know when a tank is knocked out in SB.LoL 0 Quote Link to comment Share on other sites More sharing options...
Azure Lion Posted August 31, 2013 Author Share Posted August 31, 2013 If I'm able, I look for the tale tell sign of a gun drop and the lack of turret movement if it's not on fire. Or a quick jump to the map if it's on auto update and the vehicle was spotted by the AI. 0 Quote Link to comment Share on other sites More sharing options...
Falli Posted August 31, 2013 Share Posted August 31, 2013 Do we finally have individual callsigns displayed on the vehicles? So either someone has made several skins and replaced them or we have indeed individual callsigns displayed on the vehicles in 3.0? Sorry, I only made a single skin for 2.6´s Strv-122 with this callsign. Personally I don´t think, that there will be individual ones. 0 Quote Link to comment Share on other sites More sharing options...
profevil Posted August 31, 2013 Share Posted August 31, 2013 Now that would be a feature, to get individual markings from for instance the callsign template.. 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted August 31, 2013 Share Posted August 31, 2013 Aw bugger. was hoping for that one... 0 Quote Link to comment Share on other sites More sharing options...
Splash Posted August 31, 2013 Share Posted August 31, 2013 Now that would be a feature, to get individual markings from for instance the callsign template..+1That's a feature I've fully suspected was on the way since the groundwork was laid with the introduction of decals several versions back.It's something that's been implemented in games at least as far back as the original IL-2. 0 Quote Link to comment Share on other sites More sharing options...
Froggy Posted August 31, 2013 Share Posted August 31, 2013 The BTR-80 is the worst...I don't think I have EVER seen one burn.Destroyed BTR-80 bug is a known feature. 0 Quote Link to comment Share on other sites More sharing options...
Guest Killjoy Posted August 31, 2013 Share Posted August 31, 2013 But what we really want.. 0 Quote Link to comment Share on other sites More sharing options...
lavictoireestlavie Posted August 31, 2013 Share Posted August 31, 2013 but what we really really want: 0 Quote Link to comment Share on other sites More sharing options...
DarkLabor Posted August 31, 2013 Share Posted August 31, 2013 Try to catch their attention with something much more kick-ass! Would love to see the flash while fighting during night time. :clin: 0 Quote Link to comment Share on other sites More sharing options...
Maj.Hans Posted August 31, 2013 Share Posted August 31, 2013 As for the BTR, if you have fired APFSDS through one side and out the other you may not see much in the way of external effects.I go out of my way to shoot them with a HEAT round whenever possible.Destroyed BTR-80 bug is a known feature.I'm confused now... It's a feature, or a bug? 0 Quote Link to comment Share on other sites More sharing options...
lavictoireestlavie Posted August 31, 2013 Share Posted August 31, 2013 Nice 1 DarkLabor. Btw, can i use your Leclerc signature ? :biggrin: 0 Quote Link to comment Share on other sites More sharing options...
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