MDF Posted August 31, 2016 Share Posted August 31, 2016 16 minutes ago, Grenny said: One of the biggest gripes I still have with artillery and hopefully it will be solved one day: "fire at my command" When sending "FFE", there still is a 30+ seconds delay before the first round flies. When using "fire at my command" I expect the gunners to be ready, rounds in the breach and lanyard in hand. The very moment I press the send button ( or maybe 5 seconds later to simulate the FO making a countdown) I want the guns to go BOOM. You also have to take into account time of flight. 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted August 31, 2016 Share Posted August 31, 2016 (edited) 22 minutes ago, MDF said: You also have to take into account time of flight. Thats why i said: "30+ seconds before rounds fly" and not "before splash"... Unless you mean time of flight for the messanger pigeon in case of radion/C2 failure ? Edited August 31, 2016 by Grenny 0 Quote Link to comment Share on other sites More sharing options...
MDF Posted August 31, 2016 Share Posted August 31, 2016 (edited) 6 minutes ago, Grenny said: Thats why i said: "30+ seconds before rounds fly" and not "before splash"... Unless you mean time of flight for the messanger pigeon in case of radion/C2 failure ? Maybe I'm forgetting -- don't "at my command" missions splash 30 seconds after you order fire-for-effect? So that would be 5 seconds for the firing battery to react and then 25 seconds in the air (which I suppose is a one-size-fits-all approximation). Edited August 31, 2016 by MDF 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted August 31, 2016 Share Posted August 31, 2016 for offmap arty maybe. For onmap batteries you see "preparing fire mission " for half a minute. So it is time of flight + 30 seconds delay... 0 Quote Link to comment Share on other sites More sharing options...
MDF Posted August 31, 2016 Share Posted August 31, 2016 42 minutes ago, Grenny said: for offmap arty maybe. For onmap batteries you see "preparing fire mission " for half a minute. So it is time of flight + 30 seconds delay... OK, I just tested on-map arty, and you're right. Yes, they probably should fix that. 0 Quote Link to comment Share on other sites More sharing options...
Azure Lion Posted August 31, 2016 Author Share Posted August 31, 2016 Borderless windowed mode that can be setup per monitor on a multi-monitor setup. 0 Quote Link to comment Share on other sites More sharing options...
[]_--__[]KITT Posted September 1, 2016 Share Posted September 1, 2016 Is Kornet ATGM already in game? If not, can we have them? So that we can feel vulnerable fighting against an ATGM system that would 'kill' any tank with a single hit to its side. Nato Code Name: AT-14 Spriggan 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted September 1, 2016 Share Posted September 1, 2016 Well, most of the ATGMs modeled in steelbeasts already can do this. But the AT-14 would be a nice add-on just because of its range. 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted September 1, 2016 Share Posted September 1, 2016 On today's "Kingtigers wishlist" we have: Grenade options for the M2 Carl gustav. right now it's AT round only but what makes the Carl G so popular is its multi-function. Classic Swedish loadout is AT, HE/HEAT and SMOKE rounds, with illumini as well but rarely used. So now when we have 40mm UGL it would be nice with a 84mm HE/HEAT round to clear out buildings and infantry with and smoke rounds to screen off the battlefield with would be awesome /KT 0 Quote Link to comment Share on other sites More sharing options...
dpabrams Posted September 1, 2016 Share Posted September 1, 2016 I would like to fill some gaps: M2/3 0 and A1 playable M2/3 0 and A1 playable M2/3 0 and A1 playable M2/3 0 and A1 playable M2/3 0 and A1 playable Manpac SAMS like SA-7, Stinger Russian 30mm grenade attachments M60 MG (the old one) M151 BMP-2 with add on armor T-64BV T-80A/B/BV M125 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted September 5, 2016 Share Posted September 5, 2016 The PLA type 96G / Type-90/92 APC /Type 86A tracked IFV. 0 Quote Link to comment Share on other sites More sharing options...
ChrisWerb Posted September 5, 2016 Share Posted September 5, 2016 (edited) I haven't even installed SB yet, but a few that would presumably be not too hard to implement which come to mind are. 1. A driver in the G-wagen/Wolf and civilian car. Seeing driverless vehicles moving around is an immersion kill. 2. Crew for mortar carriers - even if they kept still. 3. Crew for BM-21 as above. 4. BM-21 firing signature. 5. Polaris ATV in 4x4 and 6x6 with optional trailer capability to move mortars up to 81mm, MMG and HMG (mounted in some cases) and ATGW on it, resupply infantry ammo, carry mines and demolitions etc. 6. Off route mine planted in singles and remotely armed (KP87 etc.) with realistic deployment options. 7. IEDs of various kinds (if not already modelled) 8. Various demolitions (cratering charges, bridge pier demolition device, linear HEAT necklace charges etc.) if not already modelled. 9. ESM off map 10. ECM off map. 12. TOS-1A (not crewable, but on map) 13. ROP-A (if not already modelled) 14. Land Rover WMIK, Jackal and Coyote (none would need elaborate fire control etc.) (if not already modelled). 15. A harder thing to implement, but LP CROWS on M1A2SEP as an option - not standard. Later edit - Carl Gustav M3 and M4 variants and better range of ammo as suggested by King Tiger and including "Confined Space" and programmable airburst. AT-4Cs. M72A9, Matador. Even later edit - deployable cammo nets, inc. multispectral, also for infantry Edited September 5, 2016 by ChrisWerb Another addition. 0 Quote Link to comment Share on other sites More sharing options...
ChrisWerb Posted September 5, 2016 Share Posted September 5, 2016 (edited) Optional Waste of Time mode with supporting wav files: Contact, pay to winner, front, wait, out. Gunner, fire, fire gold! Owned! Gold up! Gold noob, left, gunner engage On the way! Bounced! Re-engage! He is at [insert %] Cloaking device is down! Our tank has exploded - bail out! Cheater! Camper! Gold noob! Noob team! Debil! Clicker! Looser! <sic> Monkeys! I am [insert sex act] your mother. Report! Uninstall! Go play Tetris! Edited September 5, 2016 by ChrisWerb Addition. 0 Quote Link to comment Share on other sites More sharing options...
Vikingo Posted September 5, 2016 Share Posted September 5, 2016 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted September 5, 2016 Share Posted September 5, 2016 9 hours ago, ChrisWerb said: I haven't even installed SB yet, but a few that would presumably be not too hard to implement which come to mind are. 7. IEDs of various kinds (if not already modelled) 8. Various demolitions (cratering charges, bridge pier demolition device, linear HEAT necklace charges etc.) if not already modelled. You can cross 7 and 8 off your list. Perhaps revisit your entries when you have installed it? 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted September 5, 2016 Share Posted September 5, 2016 (edited) 2 hours ago, Vikingo said: If you think that's an impressive upgrade check out this Czech/ Slovak complete rebuild of the BVP-2 its basically a BMP-2 Its the most comprehensive upgrade I have seen for the BMP-2. Check out the video on the bottom of the page using the the link. http://www.armyrecognition.com/slovak_slovakia_light_armoured_vehicles_technical_data_uk/sakal_ifv_bvp-m2_skcz_armoured_infantry_fighting_vehicle_technical_data_sheet_specifications_pictures_video_12607152.html Edited September 5, 2016 by Marko 0 Quote Link to comment Share on other sites More sharing options...
Vikingo Posted September 6, 2016 Share Posted September 6, 2016 Wow Marko! That looks like a lot of work. Really an upgrade, impressive. Thanks for the links Here some HQ porn of the classic one Highly recommended... (live audio) 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted September 6, 2016 Share Posted September 6, 2016 8 hours ago, Vikingo said: Wow Marko! That looks like a lot of work. Really an upgrade, impressive. Thanks for the links Here some HQ porn of the classic one Highly recommended... (live audio) Lovely 30mm sample. I will post the sound mod later. 0 Quote Link to comment Share on other sites More sharing options...
Vikingo Posted September 6, 2016 Share Posted September 6, 2016 2 hours ago, Apocalypse 31 said: Lovely 30mm sample. I will post the sound mod later. Me right now Thanks! 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted September 6, 2016 Share Posted September 6, 2016 (edited) 7 hours ago, Vikingo said: Me right now Thanks! Oddly enough, the 30mm 2A42 doesnt have its own .wav file, and shares a sound with the 30mm Bushmaster (Apache helicopter) and a third person sound with the 25mm Bushmaster (Bradley) Attached is the first person sound file, but beware it will make the all 30mm sound like the 2A42. I have a specific file I use for my Bradley, so I'm not going to replace mine. a_30Bushmaster.wav Edited September 6, 2016 by Apocalypse 31 0 Quote Link to comment Share on other sites More sharing options...
Vikingo Posted September 6, 2016 Share Posted September 6, 2016 2 hours ago, Apocalypse 31 said: Oddly enough, the 30mm 2A42 doesnt have its own .wav file, and shares a first person sound with the 30mm Bushmaster (Apache helicopter) and a third person sound with the 25mm Bushmaster (Bradley) Attached is the first person sound file, but beware it will make the all 30mm sound like the 2A42. I have a specific file I use for my Bradley, so I'm not going to replace mine. a_30Bushmaster.wav Thanks Apocalypse 31 !! Just try it and sounds awesome, adopted Like the real thing Please can you share with us the Bradley one? I'm inside the BMP-2 90% of the time but now I'm curious Gracias amigo! 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted September 6, 2016 Share Posted September 6, 2016 (edited) 1 hour ago, Vikingo said: Thanks Apocalypse 31 !! Just try it and sounds awesome, adopted Like the real thing Please can you share with us the Bradley one? I'm inside the BMP-2 90% of the time but now I'm curious Gracias amigo! Here ya go. My mistake - the brad is not effected. Just the 2A42 shares the same sounds as the 30mm Bushmaster (Apache) X_30Bushmaster.wav Edited September 6, 2016 by Apocalypse 31 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted September 6, 2016 Share Posted September 6, 2016 (edited) 2 hours ago, Vikingo said: Thanks Apocalypse 31 !! Just try it and sounds awesome, adopted Like the real thing Please can you share with us the Bradley one? I'm inside the BMP-2 90% of the time but now I'm curious Gracias amigo! +1 thanks for posting the video it was excellent Vikingo. Talking about auto -cannons sounds. The marder cannon sounds remarkably quiet even when you are concentrating fire. it sounds almost muffled compared to other Auto cannons in game Is this accurate is it like this in the real marder.? Edited September 6, 2016 by Marko 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted September 6, 2016 Share Posted September 6, 2016 I like this 30mm also... 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted September 6, 2016 Share Posted September 6, 2016 8 minutes ago, Marko said: The marder cannon sounds remarkably quiet even when you are concentrating fire. Find me a video and I'll make you a sound for ingame 0 Quote Link to comment Share on other sites More sharing options...
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